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Resident Evil Village releases May 7, 2021, new multiplayer title included in purchase
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<blockquote data-quote="Silent_Gunner" data-source="post: 9338029" data-attributes="member: 414976"><p>I think Outbreak has a following from the RE fans proper, but that's mostly guys with emulators who'd be playing it now, and honestly, they're probably of the more die hard fan variety.</p><p></p><p>[MERGED]auto[/MERGED]</p><p></p><p></p><p></p><p>So, before The Horror is Alive went belly up, I remember reading an interesting thread about Code Veronica, and that it might have started development on the Saturn, as Capcom had mentioned something about wanting to port RE2 to the system, but thanks to the Saturn lagging behind the other two systems, and problems in RE2's development (remember, the game got a whole makeover from RE1.5), I think it was said that Capcom wanted to make it up to Sega players by making a Resident Evil game for their systems. </p><p></p><p>Eventually, the game moved over to the DC, Resident Evils 2 and 3 were ported to the DC thanks to WindowsCE, and Code Veronica was never ported to any other systems a year later. /s</p><p></p><p>Another thing I remember hearing is that Code Veronica wasn't actually made in house at Capcom. I think it was mentioned some other company did the actual dev work, with Capcom overseeing the project. That, mixed in with the fact that Code Veronica not exactly being on a lot of RE players' favorite lists, is probably why it'll be relegated to only being ported these days.</p></blockquote><p></p>
[QUOTE="Silent_Gunner, post: 9338029, member: 414976"] I think Outbreak has a following from the RE fans proper, but that's mostly guys with emulators who'd be playing it now, and honestly, they're probably of the more die hard fan variety. [MERGED]auto[/MERGED] So, before The Horror is Alive went belly up, I remember reading an interesting thread about Code Veronica, and that it might have started development on the Saturn, as Capcom had mentioned something about wanting to port RE2 to the system, but thanks to the Saturn lagging behind the other two systems, and problems in RE2's development (remember, the game got a whole makeover from RE1.5), I think it was said that Capcom wanted to make it up to Sega players by making a Resident Evil game for their systems. Eventually, the game moved over to the DC, Resident Evils 2 and 3 were ported to the DC thanks to WindowsCE, and Code Veronica was never ported to any other systems a year later. /s Another thing I remember hearing is that Code Veronica wasn't actually made in house at Capcom. I think it was mentioned some other company did the actual dev work, with Capcom overseeing the project. That, mixed in with the fact that Code Veronica not exactly being on a lot of RE players' favorite lists, is probably why it'll be relegated to only being ported these days. [/QUOTE]
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