ROM Hack Discussion Requesting Minecraft Dungeons Cheats

CaptSaveAHoe

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I think we are all looking for cheats for this game. Anything will do like.....

1 Hit Kill
Inf Health
Inf Arrows
Inf Souls
Inf Gems
Inf Enchanting Points
Inf Lives
And anything else yall can think of.
 
Game uses json text files without checksum for the savegame, just mod your save with Notepad++, thats easier than making unreal engine cheats.

example modded currency:
Code:
    "currency": [
       {
           "count": 9999999,
           "type": "Emerald"
       }
   ],

example modded item:
Code:
       {
           "enchantments": [
               { "id": "Sharpness", level": 3 },
               { "id": "Stunning", "level": 0 },
               { "id": "Freezing", "level": 0 },
               { "id": "Rampaging", "level": 0 },
               { "id": "Thundering", "level": 3 },
               { "id": "Echo", "level": 0 }
           ],
           "equipmentSlot": "MeleeGear",
           "power": 600,
           "rarity": "Unique",
           "type": "Sickles_Unique2",
           "upgraded": false
       },

ingame:
2020052817084700-7031CCD4553F03F65910A5C7CAEC6066.jpg
 
The files are pretty easy to understand, but I couldn't seem to fin the enchantment points, would someone mind highlighting what the line for those look like?
 
Enchantment points are automatically calculated from the entire inventory and your current level.
See my screenshot, i did mod some enchantments on items and i got negative points.
 
is there a way to do this on the PC version of the game? When I edit the .dat files in notepad++ all I get is lines of NULL
 
Would be awesome if anyone could give me the id to add Heartstealer as the name itself is not enough to get the weapon added
 
hi, i managed to edit most things apart from player level or player xp, i cant seem to find the code for this anywhere?
 
hi, i managed to edit most things apart from player level or player xp, i cant seem to find the code for this anywhere?
I've not tried to edit my xp, but I can see that the "xp" key is multiple places in the savefile, so try to set a value for them all. Regarding player lvl. There isn't a lvl system in the game, but power lvl which is based upon your items. So, if all your items are power 30, then your player lvl (power) is 30. So, simply raise the power of your equipments.
 
Last edited by Veroniica,
I've not tried to edit my xp, but I can see that the "xp" key is multiple places in the savefile, so try to set a value for them all. Regarding player lvl. There isn't a lvl system in the game, but power lvl which is based upon your items. So, if all your items are power 30, then your player lvl (power) is 30. So, simply raise the power of your equipments.

i figured it out, there are 2 xp values, both must say the same amount in order to make a difference, i am now trying to find the item codes for the different equipment, trying to hack the fox armor in without much luck. although modding the actual values of the armor and weapons is really very easy.

edit- as for the level system, it appears there is, as as soon as i modded both xp values my character went from level 4 to level 183, where my power levels stayed the same.
 
Last edited by TGG181,
hi, i managed to edit most things apart from player level or player xp, i cant seem to find the code for this anywhere?
Search for {"hintType":"Merchants_Interact"}],"version":1,"xp" in your file, there's two numbers after that, I just added a 1 to the front end of the number and it boosted my XP, got loads of enchantment points now.
 
i am now trying to find the item codes for the different equipment, trying to hack the fox armor in without much luck.
Here is fox armor:
Code:
"inventoryIndex":0,"power":1.0,"rarity":"Unique","type":"WolfArmor_Unique1","upgraded":false}

I've not verified if one have to add the item to the itemsFound list as well or if it get's automatically added

Here are all the items I've found so far:
Code:
"itemsFound":["FireworksArrowItem","FishingRod","Axe","Sword","Bow","TastyBone","ArchersStrappings","WolfArmor","Crossbow","HeavyCrossbow","Glaive","EvocationRobe","Daggers","ScatterCrossbow","Cutlass","HuntingBow","Harvester","Daggers_Unique1","TotemOfRegeneration","Sickles","MercenaryArmor","Longbow","RapidCrossbow","SpelunkersArmor_Unique1","Pickaxe_Unique1","Pickaxe","Longbow_Unique2","Trickbow_Unique1","SpelunkersArmor","ScaleMail","RapidCrossbow_Unique1","ArchersStrappings_Unique1","HuntingBow_Unique1","HuntingBow_Unique2","Trickbow","ScaleMail_Unique1","Bow_Unique2","Longbow_Unique1","Sickles_Unique2","Trickbow_Unique2","MercenaryArmor_Unique1","EvocationRobe_Unique1","Cutlass_Unique2","Crossbow_Unique2","Bow_Unique1","WolfArmor_Unique1"]
 
Last edited by Veroniica,
is there a way to do this on the PC version of the game? When I edit the .dat files in notepad++ all I get is lines of NULL

Depends on what the PC Version is doing, this is unreal engine and very often the pc saves are encrypted or in other strange serialized formats, i would need a save from the pc version to check that.

About certain items and other values, here a full english textdump:
https://pastebin.com/0abK1hR4
dumped from "Dungeons/Content/Localization/Game/en/Game.locres"
useful namespaces: Enchantment, ItemPowerEffect, ItemType
 
Thx for posting the list, Falo! So happy to find that Heartstealer is simply Claymore_Unique1, Whirlwind is DoubleAxe_Unique1 etc. :)
 

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