ResidualVM is made by the same people who made scummvm.
It can play grimfandango.
That's all you need to know.
Oh yea, and it's open source.
It can play grimfandango.
That's all you need to know.
Oh yea, and it's open source.
I was like "If anyone were to port it, it's probably TheCruel.".Maybe. Project is still a little new and has some structural issues. I can't start now, I will eventually.
It seems to be some what based off of ScummVM. I'll see if I can get it to work with the SVM port codeMaybe. Project is still a little new and has some structural issues. I can't start now, I will eventually.
I believe ResidualVM relies on opengl for the 3D part, so that will need some work.I was like "If anyone were to port it, it's probably TheCruel.".
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It seems to be some what based off of ScummVM. I'll see if I can get it to work with the SVM port code
ah, oh well. i dont know shit about openglI believe ResidualVM relies on opengl for the 3D part, so that will need some work.
I picked this up again, starting with Myst III:
It's nearly working. Grim Fandango is a lot more complicated, but I don't see why it can't work.
This may well be a n3ds exclusive homebrew due to RAM usage. I can do some tinkering with current renderer, might be able to work it with o3ds extended memory mode. Video playback (Myst loves that) may be a bit slow on o3ds, we'll see.
Using 178MB mode crashes for me, presumably something with ctrulib. Either way, that much RAM isn't needed, so should be fine.The N3DS also has an extended memory mode that gives you access to something along the lines of 178MB RAM iirc, so you can always use that as well, if needed. Luma3DS and some other CFWs support it out of the box (due to reboot patches).
Using 178MB mode crashes for me, presumably something with ctrulib. Either way, that much RAM isn't needed, so should be fine.