ROM Hack [REQUEST] How to modify/edit Game Manuals?

xXDungeon_CrawlerXx

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Hey Guys,

I just wonder if there's a way to modify/edit game Manuals.
Could someone explain how to do that?
I want to create a manual for a Custom SNES VC Game.

Just saw on Twitter that Cellenseres modified a manual but I don't know how he did this Q_Q
Cc88nXGXEAEoEMe.jpg

SOURCE
 
Well, you need to manually extract partition 1 of the fully decrypted 3ds/cia, whose romfs will contain a single file...

...and that's where I (and probably all of you) got stuck, but a simple text edit like that could be done with a hex editor...
 
Well, you need to manually extract partition 1 of the fully decrypted 3ds/cia, whose romfs will contain a single file...

...and that's where I (and probably all of you) got stuck, but a simple text edit like that could be done with a hex editor...
TBH, I just want to add a fanfiction to those manuals. :)

EDIT: I asked Cellenserses how he pulled it off back then, and got a reply I didn't quite understood yet:
https://twitter.com/ev1l0rd/status/706863051698511872
 
Last edited by Ev1l0rd,
I asked him already.
He decrypted and extracted Content1, unpacked the Manual.bcma with a tool that can Handle DARC-Files (arc files with "DARC" header) and he uses the Dev-Tools to create his own bclyt-files.
 
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I asked him already.
He decrypted and extracted Content1, unpacked the Manual.bcma with a tool that can Handle DARC-Files (arc files with "DARC" header) and he uses the Dev-Tools to create his own bclyt-files.
Is it in one of the leaked DevTools?
 
Is it in one of the leaked DevTools?
He's using the latest one, it seems.
On his Twitter Account he wrote that he's using CTR_SDK-11_2 for Undertale3DS, probably he has CTR_SDK-11_4 already.

EDIT:
Okay, he wrote something about this on Twitter
Cd3G4JGXIAATdGG.jpg:large
 
Last edited by xXDungeon_CrawlerXx,

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