Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

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It doesnt work on Ninjhax 2.1, TubeHax 10.1.0-27E
I was to post the same, it doesn't work on Themehax fw9.2 nor Tubehax fwrxtools10.1, after the bottom screen turns from red to black, a single pixel is printed at top screen bottom left corner, then it crashes. (If there were no index.lua, an error message should appear)
 
Last edited by PabloMK7,
It doesnt work on Ninjhax 2.1, TubeHax 10.1.0-27E
I was to post the same, it doesn't work on Themehax fw9.2 nor Tubehax fwrxtools10.1, after the bottom screen turns from red to black, a single pixel is printed at top screen bottom left corner, then it crashes. (If there were no index.lua, an error message should appear)
Lua Player Plus by itself does nothing. No index.lua will cause it to show a green pixel in the bottom left of the top screen (although this should be changed).
 
If you're downloading lpp-3ds directly, then index.lua is probably supposed to be "your program". You can take one of the samples, rename it index.lua, and put it with the .3dsx.
Ok thanks, but one more thing. Will people have to install lua player plus and the index file for the mto run the app if i realese an app i make?

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I also may need a file browser homebrew if i wanna change apps :P
 
This is a noob lua question, but I'm loading in a text file into a string, I've succeeding in manually seperating the lines by counting the characters per line, but I would like to do it dynamically.

How do I find the location of the newline character using the lua string handling functions? Do I just use this?
Code:
i = string.find(str, "/n")
 
Last edited by HexZyle,
This is a noob lua question, but I'm loading in a text file into a string, I've succeeding in manually seperating the lines by counting the characters per line, but I would like to do it dynamically.

How do I find the location of the newline character using the lua string handling functions? Do I just use this?
Code:
i = string.find(str, "/n")

Yeah, that should be fine.
 
When I try to save a wav to the SD root, I get an error: attempt to access wrong memory block type

Error in the interpreter source. Will be fixxed with next release.

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Error in the interpreter source. Will be fixxed with next release.

Mmmhhh checked now the source and it should be fine. Can you post your code?
 
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Hi!

How can I put an music in RPG Maker 3DS using Lua?
And another question... Have you planned update RPG Maker for use new LUA functions?

Thanks! ^^
 

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