Homebrew [Release] 3DS RGB LED test program

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This would be nice if some app use it in the same fashion as the Nokia 3220!
 
Is it possible that this could be made into an NTR plugin so that you can have it do this while you're playing a game? I mean I know this is ultimately pretty useless, but I think that'd be kind of neat.
Actually, it could be made so it reads RAM value and does something depending of that, that will make custom ingame notifications possible :P
 
According to ctraging, power led can also be controlled, same as camera led

Yes, I have already RE'd how to control those, just search for it on 3dbrew :P

Is it possible that this could be made into an NTR plugin so that you can have it do this while you're playing a game? I mean I know this is ultimately pretty useless, but I think that'd be kind of neat.

I don't know how to make an NTR plugin, so someone else has to do it... But ye, it should be possible to dim the LEDs with NTR, assuming it has access to mcu::HWC.

I guess the new pattern will overwrite the old one. How could you disable the pattern after it has been set? @MarcusD

You must send an all-zero pattern to turn the RGB LED off.
 
Ah, now this is neat. I've always wanted to do this, but was too afraid I would brick. Well, now I'm gonna go implement this into a few programs of mine ;)
 
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So let me get this straight.. there is 0% (or the same amount as using any other program) chance to brick using the "MCUBricker.cia" from the main post, right?
 

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