"Real" First Person Shooters

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Lanlan

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What are some "real" FPSs? When I say real I'm talking about the games that actually require skill, stuff like UT. I recently played Nexiuz and Xonotic and that made me want more. Tribes: Ascend is kinda Halo-y, but still good. Also where does Counter-Strike fit in the mix? I've always wanted to try CS but I haven't.
 
Counter-Strike is quite possibly the most competitive fps since their are no respawns and the action is ridiculously frantic. The recoil takes getting used to.
 
CS1.6 and CSS (depending on which fanboys you talk to) are the two best "real" FPS. From a competitive standpoint, they've been the center for quite a while.
Slowing down these days obviously since its been like 8 years since CSS was even released. But there aren't any real competitive FPS anymore. I think there are plenty of CoD tournaments, but that's just a joke for MLG kiddies to pretend they're pros.
 
It depends on what you mean by "skill." Resource management/realism? Head out for one of the stalker games with some mods. Winning the most rounds? Find a game only about killing peeps for points, where it matters more how well you can exploit an engine rather than how well you play.
 
I guess I mean fast twitchy FPSs. Not run-of-the-mill military shooters where every gun is basically the same. I'm probably gonna get CS:GO when it comes out
 
I guess I mean fast twitchy FPSs. Not run-of-the-mill military shooters where every gun is basically the same. I'm probably gonna get CS:GO when it comes out

Team Fortress 2

Pretty much this.

OP I think you're thinking of arena FPS, but I can't name that many worth playing over any others. They're all basically the same game. Nexuiz is fun as hell though, but no one plays it. Unreal is no where near as fast paced as Nexuiz.
 
I've heard the term "arena fps" used to describe UT style games so yeah I guess that is what I'm describing. I guess I'll try TF2 again
 
Tribes: Ascend is kinda Halo-y, but still good.

Even though Tribes came first and a lot of the core mechanics of Ascend are different from Halo but whatever.

Also what dictates a "true FPS" other than being an elitist douchebag about it? If you have fun with it, who gives a shit.
 
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If you're looking for a twitch-shooter, check out the Serious Sam games. And pretty much the staple Quake/Doom series, maybe with a mix of Turok 1 and 2 in it.
 
Shootermania just came out, but IMO, it's not as good as the greats: UT2K4, Quake Live, Nexuiz. Honestly, I find TF2 a little too slow for my tastes.
 
Bulletstorm actually took a bit of skill if I remember correctly, if you just shoot everything your not going to get very far. Its not a traditional shooter by any means though, its more points based then survival based. The kills don't really matter so much as how you killed someone, it feels very much like an arcade game almost.
 
So how do you define "real" skill? Or fake skill?

It depends. Some people consider sitting in the shadows, taking the heads off of anyone that passes by, then slinking away to another spot takes skill. Others consider jumping around, wall jumping, dodging, and at the same time managing to make a few kills before you're killed yourself is considered skill.

The problem is, there really is no sure-fire way to measure the amount of skill it takes to perform a task or multiple tasks in a video game due to many facors. Physics vary from game to game, as does controls, weapon sets, character speed, etc... One of the only common factors between games is the control method. So, you really have too many variables to knw what shooter "requires more skill".

I have seen CoD-type players that suck at twitch shooters and vice versa.
 
So how do you define "real" skill? Or fake skill?

Well fake skill is when you get a couple of younger gamers to carry you through multiplayer so that you can get enough points to access all the endings of a game you only bought for single player.


Thanks for that, by the way.
 
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So how do you define "real" skill? Or fake skill?

Well fake skill is when you get a couple of younger gamers to carry you through multiplayer so that you can get enough points to access all the endings of a game you only bought for single player.


Thanks for that, by the way.

Don't worry, there won't be much carrying when we get our asses thoroughly blasted and handed to us on Platinum difficulty.

EDIT: Well there will be carrying of our blasted asses, from the AI to us.
 
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Bulletstorm actually took a bit of skill if I remember correctly, if you just shoot everything your not going to get very far. Its not a traditional shooter by any means though, its more points based then survival based. The kills don't really matter so much as how you killed someone, it feels very much like an arcade game almost.
Erm...I finished that entire game by just shooting everything. Perhaps if I would've cranked up the difficulty to maximum, it may have been needed to use all that "cover" that was littering the place, but other than that...no. And aside from the points system for creative killing*, it was about as standard as it could have been: retarded humor, a man in a sexy woman's body, a sarcastic general, explosions everywhere and enemies that immediately start shooting for no reason.


@[member='Lanlan']: I understand what you mean, but please refrain from calling it "real". Call it frantic, up-close, arena-style, twitch-style, or something similar...but with a name like 'real', you'll only rub people the wrong way (besides: it's pretty stupid to call a game like 'unreal tournament' real).

Anyhow: as for games, I'm mostly thinking UT2004, UT3, quake 3 and 4 (though I've heard 4 wasn't that great) and the freeware warsow (though I wasn't impressed at all when I tried it a couple days ago).

In "adventure-modus" (basically you vs a horde of relatively stupid AI's), the serious sam games are the most fun. And half-life, obviously. Oh, and painkiller, come to think of it.



*...of which you ran out of combinations somewhere halfway the game...which made the rest a repetitive grindfest. And it wasn't even a long game.
 

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