From what I've gathered, this is an enhanced port of a game already out for phones?
It looks fine, but I personally don't like the lack of skill in Bejeweled-styled puzzle games.
All the strategy there is can be summed up to choosing where to remove blocks each turn to possibly trigger a chain you might have gotten set up for you through pure luck. Planning ahead should be impossible, especially with a small play field.
This seems like it could be good as a more or less turn-based RPG, certainly not as a Puzzle game.
Not sure if you know this already, but orb movements aren't restricted like bejeweled. You can move them side to side, up and down, and diagonally for a few seconds. There's skill involved in matching orbs. You have to be really good a orb manipulation to get at least 5+ combos. Take a look at this guy playing:
So you can move all the pieces? I withdraw my previous opinion, that does take skill. I still think it's mostly luck, though. Doing those small chains doesn't seem too hard and even takes some luck already. Anything larger should be blind chance... No way to know for sure until I can play it.
Edit: Well, you actually push other pieces around with a single one. I frankly have no idea how difficult that is.
Anyway, put me in the hype list, I'd love to try it out. Does the game let you battle other people?
It's a much deeper game than it looks. For example, you can't take on higher dungeons with just any monster. You need to build a team around HP/Recovery requirements and skills. As for skills, there are stuff like changing orb colors, delaying enemy attacks, reducing damage, poisoning enemies, etc.