Hello 
I'm currently stuck in a bad situation regarding Mario Galaxy Modding. It is a small but bad issue that could be fixed with the help of a little program. All what's required is a tool that can transfer values from a text based file (bvh animation format) to another text file in a different structure. For a specific value it requires a small calculation (but for this i already wrote a small Python script that can calculate this). I have not much knowledge about programming and not much time to learn so I wanted to ask if anyone would like to help me to create a small program like this. It would solve a huge SMG modding problem!
Basically it's about transferring animation frames from a ".bvh" text file to another specific text file. The bvh files usually look like this:
And the text file into which the frames need to be transferred to look like this:
If anyone is interested, please let me know!
Thanks in advance
I'm currently stuck in a bad situation regarding Mario Galaxy Modding. It is a small but bad issue that could be fixed with the help of a little program. All what's required is a tool that can transfer values from a text based file (bvh animation format) to another text file in a different structure. For a specific value it requires a small calculation (but for this i already wrote a small Python script that can calculate this). I have not much knowledge about programming and not much time to learn so I wanted to ask if anyone would like to help me to create a small program like this. It would solve a huge SMG modding problem!
Basically it's about transferring animation frames from a ".bvh" text file to another specific text file. The bvh files usually look like this:


If anyone is interested, please let me know!
Thanks in advance