Homebrew Question Possible video decoding Bounty?

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How would one go about creating a Homebrew bounty?
I can't find any developments on Hardware Video Decoding Acceleration, and, as far as I understand, that's what libnx needs in order for somebody to port Moonlight, or other Game Streaming software.
I think quite a few people would be willing to donate some money for this cause.
I understand the official SDK has a library for that, but I'm fairly sure a project built on stolen code won't go too far.
Thanks in advance.
 
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Csmrcc

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How would one go about creating a Homebrew bounty?
I can't find any developments on Hardware Video Decoding Acceleration, and, as far as I understand, that's what libnx needs in order for somebody to port Moonlight, or other Game Streaming software.
I think quite a few people would be willing to donate some money for this cause.
I understand the official SDK has a library for that, but I'm fairly sure a project built on stolen code won't go too far.
Thanks in advance.
idk, but there are already some streaming apps for the switch, for playing games from the pc for example in it, with switch controllers etc
 
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idk, but there are already some streaming apps for the switch, for playing games from the pc for example in it, with switch controllers etc
As far as I understand, they're using ffmpeg libraries for Software Decoding, so they're more of a proof of concept, prep work for a future hardware accelerator that would lower power usage of the SoC, and improve performance (I assume)
 
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It seems BountySource requires to attach an issue in order to create a bounty - I'm not sure which project it's better to create an "issue" on. The Moonlight port project maintainer isn't responding for the time being, and I don't really know any other relevant codebases. Maybe libNX? But it doesn't seem appropriate
 

Notex

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It seems BountySource requires to attach an issue in order to create a bounty - I'm not sure which project it's better to create an "issue" on. The Moonlight port project maintainer isn't responding for the time being, and I don't really know any other relevant codebases. Maybe libNX? But it doesn't seem appropriate
Would be a LibNX thing.
 

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