http://www.youtube.com/watch?v=K5xir386QsI&feature=youtube_gdata_player Watch that, read the description, and read my comment. I think I might of actually found something. If what everyone on 3DBrew, Gbatemp, and other 3DS hacking sites say, then I might of just found the first actual vulnerability in the 3DS that isn't a crash or buffer overflow, but an exploit in the HOME Menu and its headers/filesystem that loads game data from the RAM and NAND. If this is actually exploitable, then that means I can finally complete the puzzle for Neimod and break region locking if unsigned code is made. If you read my YouTube description and comment you will see why this could be it. - Ryan (all credit goes to me!) What do you think? Pretty different, huh?