Patching out the bytes of romfs/system_resource/shader/outline.bnsh as such: `0F 00 6F 75 74 6C 69 6E 65 -> 0F 00 43 6F 6C 6F 72 00 65` will give you a patched shader file
A pre-patched shader file is also provided for your convenience, checked the attached files of this post.
Thanks to Jakibaki for help on finding the bytes to patch.
Please note it has been found to corrupt rendering in some areas due to unstable shaders from patching!
A pre-patched shader file is also provided for your convenience, checked the attached files of this post.
Thanks to Jakibaki for help on finding the bytes to patch.
Please note it has been found to corrupt rendering in some areas due to unstable shaders from patching!
Attachments
Last edited by SunTheCourier,







