These are backup games of my own .... but how do Wii makers know ?
If Nintendo possessed some method to determine authentic backups from, for example, downloaded copies or, even, a method to distinguish between backups and legitimate copies, which, I might add, Nintendo has opposed in the past ("there is no need for 'backup' or 'archival' copies" as I remember plastered inside certain instruction booklets), they would also obviously possess a method for determining a game's legitimacy as well. We have not seen this demonstrated through the operation of backups and accompanying loaders at this time. Indeed, one might argue that they accomplish this through DVD encryption/signing as it is; backup copies require a loader application of some sort and will not run from the standard disc channel. I would argue that such a verification system would be somewhat difficult to implement given Nintendo's current strategy; it may not be worth the effort for them.
QUOTEOh ok, and i can still play original disks too?