Paper Mario TTYD 60fps patch?

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I have a 7800X3D and an RTX 3080, but my usages in RTS are super low so I have a ton of headroom. I feel like you should be fine with your specs. Have you given Suyu or another Yuzu fork a try out of curiosity?

If there's a way to unlock the framerate fully I could check my FPS in Rogueport, but it seemed to be capped at 60 regardless of settings.
Haven't given a yuzu fork a shot just yet, but I might get a jump on it! Gonna try to finish up the pit of trials on Ryujinx then get to it :3
 
If you play above 60FPS, the game will have more issues

Yeah, wouldn't want to play it like that of course, just curious how many FPS I could get with it fully unlocked. A lot of people saying they get 50ish FPS in Rogueport when I had 60 at 2x docked res and supposedly low GPU usage.
 
Yeah, wouldn't want to play it like that of course, just curious how many FPS I could get with it fully unlocked. A lot of people saying they get 50ish FPS in Rogueport when I had 60 at 2x docked res and supposedly low GPU usage.
Delete the mods and then just set Vsync OFF.
 
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Ah with Yuzu you also have to hit Ctrl+U to actually unlock the game's framerate. I'm at around 110-115 in the middle of Rogueport, I can see how people would dip below 60 with less beefy hardware.
 
Are the timing problems going to be addressed? I don't think "turn the mod off before every guard/etc" is a great solution
 
Goodness had to relog into my account for this. I really want to play this in 60fps native modded switch console but like others said it makes the game even slower than usual. This is my first time doing ips cheats tbh.

So basically only the menu is 60fps and flawless with this mod but outside of it is basically unplayable. Any solution to this? Thanks. I overclocked it like others suggested. I did 1224/844/1600. Gen 1 switch if it matters or not.
 
Haven't given a yuzu fork a shot just yet, but I might get a jump on it! Gonna try to finish up the pit of trials on Ryujinx then get to it :3
Just fixed my issue. If you have Memory Manager Mode set to "Software," change it to Host/Host Unchecked. Easy oversight to make since it's default Ryujinx settings. This should also help anyone who's having issues with frequent or random crashes.
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Are the timing problems going to be addressed? I don't think "turn the mod off before every guard/etc" is a great solution
Having the same concern here. Especially when Ryujinx doesn't read the cheats for the toggle. I saw others in this same thread having this issue,
 
Last edited by BlooVII,
When i activate this mod on my switch, the character's movement speed becomes really slow and still remains at 30fps accordinf to the FPSLocker counter. I am not sure what I'm doing wrong. .
 
Just fixed my issue. If you have Memory Manager Mode set to "Software," change it to Host/Host Unchecked. Easy oversight to make since it's default Ryujinx settings. This should also help anyone who's having issues with frequent or random crashes.
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Having the same concern here. Especially when Ryujinx doesn't read the cheats for the toggle. I saw others in this same thread having this issue,
Mine was already set to Host Unchecked so I guess this doesnt fix the FPS issue for me like in the video you posted unlucky
 
Are the timing problems going to be addressed? I don't think "turn the mod off before every guard/etc" is a great solution
I think the timing is because this version of the game is made to work best at 30 fps. You can feel it by training with the new purple karate toad, by using 60 fps the input lag is reduced so attacks and defense come too fast. So the attack need to be connecting for you to block it, and by using 30fps the input lag is more so you need to press the button just before the attack connect.
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When i activate this mod on my switch, the character's movement speed becomes really slow and still remains at 30fps accordinf to the FPSLocker counter. I am not sure what I'm doing wrong. .
You need to use reversenx to get handheld visuals and do an Overclock primarily to the CPU
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Does anyone have a mod to remove the aggresive sharpening? The game looks like absolute shit with it, same as TOK did, Nintendo really butchered this one
This is a new mod to eliminate the sharpness filter, it works really well
https://gamebanana.com/mods/download/516830#FileInfo_1204072
 
Last edited by one-piece,
I think the timing is because this version of the game is made to work best at 30 fps. You can feel it by training with the new purple karate toad, by using 60 fps the input lag is reduced so attacks and defense come too fast. So the attack need to be connecting for you to block it, and by using 30fps the input lag is more so you need to press the button just before the attack connect.
Post automatically merged:


You need to use reversenx to get handheld visuals and do an Overclock primarily to the CPU
Post automatically merged:


This is a new mod to eliminate the sharpness filter, it works really well
https://gamebanana.com/mods/download/516830#FileInfo_1204072
It's as simple as the physics are affected by the framerate, same as any game made that way. It's not that they lowered the FPS to change the timing windows -- they adjust the timing windows at whatever the game is running at -- and it's running at 30 because the Switch is extremely weak and outdated. There's nothing inherently harder or easier about the timings, they just need to be fixed as part of the mod, same as any increase in FPS for games that tie physics to the framerate. It's just a matter or someone -- whom I really appreciate -- doing the work to get this incredible game running where it needs to be, and that's not at 30
 
Am I the only one that doesn't have any issues with the games framerates on a stock switch? Is the framerates only crap when it's docked or what? I've only played tabletop so far.
The game runs fine. It's a really stable framerate. I just hate playing games at 30
 
I get that, but this game is so slow-paced, it doesn't even matter.
Matter of opinion I guess. It probably matters more to some than it does to others. After spending so long at 60, or even 120, 30 just feels sluggish
 

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