I'm working on a custom NSMBDS one if anyone's interested. I won't be able to test it, but anyone who can inject a spritesheet can if they want.
So editing that picture above and injecting it is enough?
I'm working on a custom NSMBDS one if anyone's interested. I won't be able to test it, but anyone who can inject a spritesheet can if they want.
Heck if I know. I don't know how to inject it!So editing that picture above and injecting it is enough?
Wow, that looks great!Heck if I know. I don't know how to inject it!
@AboodXD - perhaps try putting this in and seeing if it works well.
View attachment 67430
Not going to be fully finishing it anytime soon, so if anyone else wants to do the rest, go for it.

It seems like you forgot that every tile has 2 pixels of padding from each side.Heck if I know. I don't know how to inject it!
@AboodXD - perhaps try putting this in and seeing if it works well.
View attachment 67430
Not going to be fully finishing it anytime soon, so if anyone else wants to do the rest, go for it.
I did. It'd look stretched or blurry if I left it in, so I'd imagine that it'd be cutoff this way?It seems like you forgot that every tile has 2 pixels of padding from each side.

OK, but that won't be anytime soon because of school...I did. It'd look stretched or blurry if I left it in, so I'd imagine that it'd be cutoff this way?
Do you mind dumping and linking one of the spritesheets for SMB1, SMB3, or SMW? Might be a bit more doable there.
You can't install this to your console as DLC yet. However, if you correctly set up Cafiine (not SDCafiine) you can stream the data to your console.how do i install this?
I'd like to know too. Would love some custom tilesets.Out of curiosity, exactly what did you use to extract and edit the textures of this? I haven't found anything that works. Is it private? Or is it somewhere out there? If so, a link would be nice. (Sorry if this seems like nagging, but I've been searching for awhile now.)

HxD, GIMP 2, SARC_Extract, YAZ0COMP and my GTX Extractor (rarely TexConv2).Out of curiosity, exactly what did you use to extract and edit the textures of this? I haven't found anything that works. Is it private? Or is it somewhere out there? If so, a link would be nice. (Sorry if this seems like nagging, but I've been searching for awhile now.)

Did you add the padding?Hey, so I have spent a couple hours making a Minecraft tileset for the NSMBU theme, just that I do not know how to compile it. Here's the photo. I removed the background of most of the tiles, just that I couldn't for the tracks. Also, if you can, please send me the file to import using Cafiine if you do compile it,
Oh, I made each one 64x64 with no padding, will it still work since all I did was resize some Minecraft textures and change some a little? If your not sure, then could you try it, because it's square and all, plus the pixels are 16x16 upscaled by 4x to 64x64. I don't really care if the pixels on the side get taken off, since it will look fine if you put another block next to it.Did you add the padding?
Every tile has to be 60x60, with two pixels of padding from each side. Which makes the total size 64x64.

The sides will be cut.Oh, I made each one 64x64 with no padding, will it still work since all I did was resize some Minecraft textures and change some a little? If your not sure, then could you try it, because it's square and all, plus the pixels are 16x16 upscaled by 4x to 64x64. I don't really care if the pixels on the side get taken off, since it will look fine if you put another block next to it.
Ok, I guess it's fine. I will try to remake it with the sides correct but can't promise.The sides will be cut.