Homebrew no$gba 2.4c released!

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spotanjo3

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This is Nintendo DS Emulator for Windows

QUOTE said:
01 July 2007 - version 2.4c
- web: updated magicflr.zip (with NDS and e-Reader source) (additionally to GBA)
- web: uploaded hotmail.htm (hotmail is deleting ALL emails that I am sending)
- web: updated ereader.zip package (using new bmp/raw/bin/ori/plus directives)
- ereader/a22i/japan: uses 8bit/16bit charset depending on invalid 8bit chars
- ereader/help: notes on non-vpk mode, and on z80-wait-opcodes, 5bit-card types
- ereader/a22i/jap/ori: inserts dummy-sub-titles, and z80-stub to start gba-code
- ereader/a22i: .ereader_create_bmp/raw/bin .ereader_japan_ori/plus directives
- debug: supports vert_splitter for code/stack sizing (instead outer-edges only)
- ereader/loader: supports multi/single .raw/.bin files (auto-converted to bmp)
- no$fmw: fixed dtcm/pal/oam zerofill init (memory wasn't mapped/enabled there)
- gui: added OFN_ENABLESIZING to all filemenues (win98 and up; ignored by win95)
- ereader/a22i: also creates RAW dotcode (multi-strip) (all strips in 1 file)
- debug: adjusts small-gamescreen size in nds-mode (256x192 instead of 240x160)
- bios-clone: 80x86-mode redirects nds-callback/gba-sound to rom-image (if any)
- gui: defaults .hlp window-width to correct 80 columns (not more, not less)

Site @ http://nocash.emubase.de/gba.htm
 
Tnx for the heads-up
smile.gif
 
Seems like a small update and if I'm getting all that right, mainly just e-reader stuff as I see nothing for the primary system at all in that one. Makes me wonder about the e-reader use of the program though.
 

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