Nintendont vs Native GC compatibility

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Nintendont is not a modification or emulator. It’s more like a bridge between an emulator and a virtual machine which runs Gamecube games natively by using the native GC Hardware in Wii and vWii.

But if this is correct, Nintendont can use higher MHz, which will run GC games more flawless.
When playing GC games on Wii normally, the Wii downclocks to GC speeds (486 MHz CPU/162MHz GPU) so performance is the same as on GC hardware. But if you have the Homebrew Channel installed and boot them up through Nintendont, it actually runs them in Wii mode at full clock (729/243 MHz CPU/GPU). Therefore, games which have performance issues on real hardware can see an FPS increase of up to 50% (or 100% in some cases due to aggressive vSync)! Games like Sonic Adventure and Timesplitters 3 go from a choppy mess on GC hardware to near flawless on Nintendont.
Source: boosted performance on Nintendont
 
While a few games might have some issues, I'd say the vast majority of them work well.

And the framerate thing is true, I've tested it, there's videos about it, and it can make huge differences, specially for those games that were close to have completely stable frame rate.

I wouldn't call Sonic Adventure DX a "choppy mess", it goes from 60 to low 50s on normal GC/Wii native retrocompatibility which was better than a significant amount of games on that generation across all systems. With Nintendont it stays at what feels 60 all the time (except cutscenes because they are locked at 30 of course). For the TimpeSplitters games (yes, including Future Perfect) the difference is staggering.

Other important elements is the ability to force Pogressive Scan to games that do not support it by themselves, which provides a better quality picture, and if you use Force Video NTSC/PAL60 you can also disable the Deflicker filter for an even better picture.
 
In addition to the comments above, if you have a Wii U and set the default HDMI output to 480p, it'll then let games output their real resolution in Nintendont.

I set 'Progressive' and 'Widescreen' on for the PAL version of XIII and it produces really, really good results natively in 576p. For many games of that era, the Gamecube version tended to be best, partly because of the graphics chip and partly because it was the final port done.
 
What do you mean by "native GC compatibility", as in GC discs played on the Wii?
Btw, Nintendont has perfect compatibility, the list above is for scrubbed isos & widescreen patches etc. If you plan on using 1:1 iso images you'd encounter 0 problems with compatibility.
Also, as others have pointed out, external hdd speed should be better than the actual GC disc, so there definitely an improvement in loading speed, and maybe fps in-game (not sure about it personally). Without counting the additional bells & whistles like virtual memory cards, playing with controllers other than the GC one, widescreen patches etc. Stuff that you wouldn't get if you played the game straight from the disc without Nintendont.
 
What do you mean by "native GC compatibility", as in GC discs played on the Wii?
Btw, Nintendont has perfect compatibility, the list above is for scrubbed isos & widescreen patches etc. If you plan on using 1:1 iso images you'd encounter 0 problems with compatibility.
Also, as others have pointed out, external hdd speed should be better than the actual GC disc, so there definitely an improvement in loading speed, and maybe fps in-game (not sure about it personally). Without counting the additional bells & whistles like virtual memory cards, playing with controllers other than the GC one, widescreen patches etc. Stuff that you wouldn't get if you played the game straight from the disc without Nintendont.
not perfect there are some minor issues with some games

pokemon box cant use the play gba games(adventure mode) you can still deposit and withdraw pokemon just fine tough
Star wars rebel strike 3 at random times the shield indicator can be corrupted(minor gfx bug)
turok ntsc cutscenes get skipped every 30 seconds.
besides this i think its perfect

What is better? What has less lag, stutters etc?
if your not interested on the games abode being perfect then you gain nothing from native, nintendont makes games run with better framerate due to using wii speed, can use loads of controllers, emulated memory card, you can force progressive and widescreen on games that dont support them, so imo its all advantages.
 
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Also the ability to play modded games, use cheat codes, play imports with no difficulty (beyond your TV being capable of showing other signals) and still being able to use your discs with Nintendont.

You can also use the gc-gba cable. And emulate the Broadband Adapter too.

The few games that have issues are really small potatoes compared to all it offers.
 

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