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Nintendo Online NES update brings custom Zelda ROM
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<blockquote data-quote="VitaType" data-source="post: 8328235" data-attributes="member: 395549"><p>Hey! Don't be like that! Evil Nintendo-hater! They obviously had a meeting in which they had to decide between this or introducing the fucking map that came with each cartridge back in the day and was a major part of the game since it was useful and made it thanks to map reading (without annoying digital pointers everywhere) more like experiencing a "real and grand adventure" (reading a "old" map of course is part of every real grand adventure <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="wink ;)" loading="lazy" data-shortname=";)" />). They obviously went with the right decision. I mean making the game actual playable like it was intended again with the help of a map like Odyssey has for the kingdoms (without the interactive part) would have destroyed the game... Good that they understand that the real problem with the first Zelda game is a shortage of money.</p></blockquote><p></p>
[QUOTE="VitaType, post: 8328235, member: 395549"] Hey! Don't be like that! Evil Nintendo-hater! They obviously had a meeting in which they had to decide between this or introducing the fucking map that came with each cartridge back in the day and was a major part of the game since it was useful and made it thanks to map reading (without annoying digital pointers everywhere) more like experiencing a "real and grand adventure" (reading a "old" map of course is part of every real grand adventure ;)). They obviously went with the right decision. I mean making the game actual playable like it was intended again with the help of a map like Odyssey has for the kingdoms (without the interactive part) would have destroyed the game... Good that they understand that the real problem with the first Zelda game is a shortage of money. [/QUOTE]
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