Network Monitoring

Discussion in 'Wii - Nintendo Wi-Fi Connection' started by gudenau, Feb 24, 2013.

  1. gudenau
    OP

    gudenau Never a unique idea

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    /dev/random
    How may I sniff my Wii's network activity? I can sniff the first part, the tunnel creation. I just can't figure out how to get through the ssl. I would like some help with this, as I want to make some server software for some games.
     
  2. SifJar

    SifJar Not a pirate

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    You could probably try a "man in the middle" attack for sniffing SSL traffic. One way I know of doing this is via Fiddler2, which I use for all my traffic sniffing needs. It has an option in the settings for decrypting SSL traffic. The problem with this is it works by Fiddler giving it's own SSL certificate, which obviously isn't signed by the company running the original server. If the game checks that, it might refuse to connect to the "unsafe" server.

    If that's the case, I think the only approach that could taken would be to patch the game in question (e.g. via riivolution) to remove said checks on server certificate. And I have no idea how one would go about that.
     
  3. gudenau
    OP

    gudenau Never a unique idea

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    /dev/random
    Uhg, I have to use riivolution then... Back to editing the main.dol.