Mythos RPG DS v3

Discussion in 'GBAtemp & Scene News' started by VatoLoco, Feb 6, 2011.

Feb 6, 2011

Mythos RPG DS v3 by VatoLoco at 9:21 AM (2,364 Views / 0 Likes) 5 replies

  1. VatoLoco
    OP

    Member VatoLoco Don't crush that dwarf, hand me the pliers.

    Joined:
    Jan 29, 2008
    Messages:
    2,261
    Location:
    Ya Cant Get There From Here
    Country:
    United States
    [​IMG] Mythos RPG DS v3
    Update
    [​IMG]

    Mythos RPG, the DS homebrew game by Paleface has been updated to version 3. For more information on what's new, see the changelog below and check out the link to the project post.


    [​IMG] Download
    [​IMG] Project Post




     
  2. shakirmoledina

    Member shakirmoledina Legend

    Joined:
    Oct 23, 2004
    Messages:
    6,611
    Location:
    Dar es Salaam
    Country:
    Tanzania
    sorry for asking but with what languages has this been made? palib(?) and C is it?
    btw it really looks like terraworld
     
  3. kirox777

    Newcomer kirox777 Member

    Joined:
    Dec 15, 2008
    Messages:
    29
    Country:
    United States
    OHHHH I REMEMBER THIS! i used to have mad fun with this, RPG Maker 2000 for pc, we used to make our RPGs and exchange them with each other when we were done. sooo much fun. [​IMG]

    so does this get a benifit from running in dsi-mode or what?

    edit: in ds mode (acekard2i) it feels very choppy. anyone tried this game using the cooking coach or sudokuhax dsi-mode methods yet?
     
  4. phoenixclaws

    Member phoenixclaws GBAtemp Fan

    Joined:
    Oct 10, 2007
    Messages:
    492
    Location:
    USA
    Country:
    United States
    The upper right graphics have that wasteland encounter feeling. That is a nice touch [​IMG].
     
  5. tagzard

    Banned tagzard Tagzard the Crazy Dinosaur with Wings.

    Joined:
    Apr 28, 2010
    Messages:
    1,452
    Location:
    Chicago Illinois
    Country:
    United States
    me want
     
  6. Paleface

    Newcomer Paleface Newbie

    Joined:
    Feb 7, 2011
    Messages:
    1
    Country:
    Germany
    Yes, you are right, I am using PAlib and C for this.
    The Maps were made with Mappy and the Tracks were made with OpenMPT...
    The worst: The GFX were nearly all downloaded from random sources... so that's why I need help with that... Anybody who's not afraid of pixeling PLEASE contribute some graphics!
     

Share This Page