ROM Hack RELEASE Monster Hunter Rise Resolutions Plugin

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I'm sorry to bother... but I don't know the folder name of "0100B04011742000" can be working with Japanese ver. If I can try this with Japanese ver without any cahnge, or just change folder name to Japanese ver. like '0100559011740000' is enough? Please kindly advise.
If it was not tested, how should I know if it's enough? :P
For sure you need to change folder name.
 
Can we target handheld 720p and run the 60fps patch using reverse nx and overclock or is that not achievable?
 
heh ahh fair enough. Im not super sensitive to dips into the 50's so didn't realise we're already on the limit.
 
Should these folders be removed if you had these installed before using this plugin?|
Can still use MHRiseFPSUnlocker for 60 fps also?
This topics plugin works with all versions of MH rise?
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Last edited by FAKEdemicBioPYSCHONANOWAR,
This still works in sunbreak however, when i close the game and open it again the plugin seems gone it reverts back to original resolution.
 
it's the past post, but i found this a min ago. i've tested this on japanese released version with Handheld mod.

unfortunately the framerate falls into 22-24. it isn't stable for handheld mod.

but as mentioned, the sharpness of the game goes so amazing.

if there are someone wanting to play the game with sharp screen,

and not minding about framerate, this will be the good options for you.
 
Last edited by Black-moonlight,
it's the past post, but i found this a min ago. i've tested this on japanese released version with Handheld mod.

unfortunately the framerate falls into 22-24. it isn't stable for handheld mod.

but as mentioned, the sharpness of the game goes so amazing.

if there are someone wanting to play the game with sharp screen,

and not minding about framerate, this will be the good options for you.
you should also apply overclock settings in this case
 
you should also apply overclock settings in this case

Of course i did. CPU 1428 / GPU 460 / MEM 1600. I've tested it with Fps counter and checked it runs 22-24 from the first screen.
After entering the village, it was still same.
Or, did i miss something?
If you have solution for this, i will be so happy to receive.
 
Of course i did. CPU 1428 / GPU 460 / MEM 1600. I've tested it with Fps counter and checked it runs 22-24 from the first screen.
After entering the village, it was still same.
Or, did i miss something?
If you have solution for this, i will be so happy to receive.
set GPU to 768 with your power plugged in, or with the kip patch from switch-oc-suite to bypass the handheld limitation
be aware of over capacity power draw when using bypass method
 
set GPU to 768 with your power plugged in, or with the kip patch from switch-oc-suite to bypass the handheld limitation
be aware of over capacity power draw when using bypass method
I thought the 1st method but second..?
Impressive way. I'll try but the batter will be being evaportated lol
 
I know this is an old thread but I just wanted to say thanks for this awesome mod!

I've played a bit of MHR on PC so couldn't get used to how blurry everything looked on Switch, but with this mod everything is crisp again! :D
 
Can you make 1152x648 handheld and 1600x900 docked for this plugin? I find these are sweet spots for handheld it run fine with 537-614 gpu which have fine battery for switch v2. And docked at 900p might be okay with maximun overclocked
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Nvmd, I followed the guide and made it myself, after some testing the docked mode was too performance taxing even with maxed out overclock so I reduced it to 800p. It's 1120x630 handheld and works smoothly stable 30fps with 537 GPU clock, 1996mhz RAM, you can get around 40-45fps with more overclock at 768-921 GPU with a charge.
You can overclock Ram to 1996mhz (Mariko switch) with Sys-clk-OC from the Switch OC Suite.
Edit: Added slightly higher res for Docked/Handheld. 840p Docked can get stable 30fps with maxed OC even in heavy combat with a lot particles effects. And 675p Handheld require at least 614mhz GPU clock (can still have nearly 3 hours battery with mariko switchlite) but still unstable and drop a lot in combat with heavy effects (like fighting Amastsu or Risen Shagaru with followers)
 

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Last edited by NotACat,
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Works amazing in handheld with a small 537Hz GPU and 1600Hz RAM overclock for a nearly constant 30fps (btw I did some tests and this overclock has a very small impact on the battery, much less than using Wi-Fi or having the switch at full brightness in comparison).
 
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