Emulation Memory search using Yuzu to develop cheats

cppietime

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Is there a cheat-engine style way I can search through the memory of a running Switch game on Yuzu to find addresses that store a certain value in order to develop cheats? I can use cheat engine in mem_mapped mode, but if, for example, I load a cheat that sets a constant value at a static address then search for that value, I find it at least 2 addresses with offsets from the address in the cheat that vary each time I start up the game. Is there either a tool with Yuzu or some method using cheat engine or another program that would let me search for a value and find an address in a form like "MAIN/HEAP + 0xXXXXXXXXXX" like is used for cheats in the README for Atmosphere's cheats (which I apparently can't link)?
 

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