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<blockquote data-quote="shaunj66" data-source="post: 710259" data-attributes="member: 31"><p><strong>Martian DS</strong></p><p></p><p>Side-scrolling action</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p><a href="http://gbatemp.net/news/martiands1.png" target="_blank"><img src="http://gbatemp.net/news/martiands1s.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a> <a href="http://gbatemp.net/news/martiands2.png" target="_blank"><img src="http://gbatemp.net/news/martiands2s.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p>ThousandKnives has released an impressive looking side scrolling shooter for the Nintendo DS called Martian DS. It looks similar to the game 'Alien Hominid'. Check it out for yourself![title:ThousandKnives's message]<span style="font-size: 26px">I thought I would post the project I've been working on here. It's just a port of a game I did for a 72-hour competition about 4 years ago. But, I thought it would make a good project to start with to learn how to program for DS.</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">I started from the DevKitPro template and used LibNDS. It should run on any emulator or actual hardware. It's written in C++. Graphics are mostly by my partners from the competition Jawsh and Pegwo. I had to do a lot of working with them to get it to fit on the DS screen, and added a bunch of new graphics (mostly background tiles). Maps were made using Tiled and a custom program I wrote to convert XML to C headers.</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">Missing features:</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">-Saving high scores</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">-Arm7 sound handler</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">-Multiple scrolling backgrounds</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px">Although I note these missing features, I pretty much consider this "finished" and will probably move on to another project at this point, but I would appreciate any feedback.</span></p><p><span style="font-size: 26px"></span></p><p><span style="font-size: 26px"><a href="http://www.langaert.com/games.php?area=martian" target="_blank">Here is a link</a> to a page with info on the original PC version for DirectX.</span></p><p><span style="font-size: 26px"></span></p><p><img src="http://gbatemp.net/images/download.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <a href="http://gbatemp.net/index.php?download=803" target="_blank">Download</a></p><p><img src="http://gbatemp.net/style_images/1/folder_post_icons/icon11.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <a href="http://forum.gbadev.org/viewtopic.php?t=13701" target="_blank">Source</a></p></blockquote><p></p>
[QUOTE="shaunj66, post: 710259, member: 31"] [b]Martian DS[/b] Side-scrolling action [url=http://gbatemp.net/news/martiands1.png][img]http://gbatemp.net/news/martiands1s.png[/img][/url] [url=http://gbatemp.net/news/martiands2.png][img]http://gbatemp.net/news/martiands2s.png[/img][/url] ThousandKnives has released an impressive looking side scrolling shooter for the Nintendo DS called Martian DS. It looks similar to the game 'Alien Hominid'. Check it out for yourself![title:ThousandKnives's message][size=8]I thought I would post the project I've been working on here. It's just a port of a game I did for a 72-hour competition about 4 years ago. But, I thought it would make a good project to start with to learn how to program for DS. I started from the DevKitPro template and used LibNDS. It should run on any emulator or actual hardware. It's written in C++. Graphics are mostly by my partners from the competition Jawsh and Pegwo. I had to do a lot of working with them to get it to fit on the DS screen, and added a bunch of new graphics (mostly background tiles). Maps were made using Tiled and a custom program I wrote to convert XML to C headers. Missing features: -Saving high scores -Arm7 sound handler -Multiple scrolling backgrounds Although I note these missing features, I pretty much consider this "finished" and will probably move on to another project at this point, but I would appreciate any feedback. [url=http://www.langaert.com/games.php?area=martian]Here is a link[/url] to a page with info on the original PC version for DirectX. [/size] [img]http://gbatemp.net/images/download.gif[/img] [url=http://gbatemp.net/index.php?download=803]Download[/url] [img]http://gbatemp.net/style_images/1/folder_post_icons/icon11.gif[/img] [url=http://forum.gbadev.org/viewtopic.php?t=13701]Source[/url] [/QUOTE]
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Psionic Roshambo
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Hopefully it runs Dreamcast better lol
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Today at 5:22 AM
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K3Nv2
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Can't be as bad as running the game on a dreamcast
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ZeroT21
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maybe should get a pi to jailbreak my ps4 if i ever decide to upgrade it
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K3Nv2
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A pico can do it now if I remember right
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SylverReZ
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https://www.youtube.com/watch?v=5TRV2pcVcng
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Psionic Roshambo
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@SylverReZ
, that one was funny lol
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ZeroT21
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oh my, all this monologging
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Pirates!
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K3Nv2
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I wonder if they ever announced the rg35sp winner or just keeping it quiet now
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Guess Amazon is ditching Alexa for Rufus lol
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BigOnYa
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There was no winner, we are all losers
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BigOnYa
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Jk, I think mods won it and they are gonna share it, two weeks each till xmas, then do another raffle for it.
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K3Nv2
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I like how Anbernics us store is just $20 in shipping
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BigOnYa
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Is that alot? You'd think shipping from China be cheaper, but alot longer wait
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You want one now, don't you
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DinohScene
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I'd like another 8 TB HDD yes thank you very much
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@DinohScene
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Found a bag of unpopped pop corn expired March 23 eating it anyway
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