Homebrew MarthonDS??

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bRKcRE

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has anyone made a port of Marathon for the ds? i believe it would work really well on this system, as its controls were not ov erly complex at all..the idea came to me whilst i was playing "moon" adn had a realization that the 2 games were kind of similar..
 
You Might as well try it in microlua.

i have a build of marathon that uses .lua scripts. and it might run, although i have my doubts.

personally i have not tried this as microlua does not work on my ez-flash V+

i hope this helps you

-opearn
 
No offense, but from the sounds of your post, you probably don't have what it takes to do a full-blown port of an FPS to the DS architecture. I'll happily be proven wrong, but your post just reeks of ignorance of DS development to me. Again, I hope I'm wrong.
 
Vague Rant said:
No offense, but from the sounds of your post, you probably don't have what it takes to do a full-blown port of an FPS to the DS architecture. I'll happily be proven wrong, but your post just reeks of ignorance of DS development to me. Again, I hope I'm wrong.
wow! you really are that arrogant arn't you?
because i suggest he runs it using premade ds software, i can't code?

FYI: I'm programming my own ds fps from scratch!
-opearn
 
opearn said:
Vague Rant said:
No offense, but from the sounds of your post, you probably don't have what it takes to do a full-blown port of an FPS to the DS architecture. I'll happily be proven wrong, but your post just reeks of ignorance of DS development to me. Again, I hope I'm wrong.
wow! you really are that arrogant arn't you?
because i suggest he runs it using premade ds software, i can't code?

FYI: I'm programming my own ds fps from scratch!
-opearn
I dont think he means u bro
 

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