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<blockquote data-quote="MrTea" data-source="post: 3395859" data-attributes="member: 172219"><p>Hmmm... well after having a little play on this version I think I might have to roll back to the previous build. This 0.6 build seems to crash my wii quite a bit now. I can be playing a game (say final fight) and after about a minute of play it locks up and I have to do a hard reset by unpluging the power lead. I tried another game that worked fine before (aliens) and now that freezes about 10 seconds into the game too... same goes for quite a few others. <img src="http://gbatemp.net/vanilla/emoticons/frown.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>I used this emu yesterday and after about 10 mins of play it was ok. Today the only thing I did that I think was different was reconfigure the emulators general controls in the GUI. The error list for my last crash (i think on the game Altered Beast) is: </p><p></p><p>BRK at PC=000002</p><p>2011-01-15 22:10:55: Failed to allocate 16777216 bytes (src/emu/drawgfx.c:175)</p><p></p><p>..hope from that report its something fixable toadking?</p></blockquote><p></p>
[QUOTE="MrTea, post: 3395859, member: 172219"] Hmmm... well after having a little play on this version I think I might have to roll back to the previous build. This 0.6 build seems to crash my wii quite a bit now. I can be playing a game (say final fight) and after about a minute of play it locks up and I have to do a hard reset by unpluging the power lead. I tried another game that worked fine before (aliens) and now that freezes about 10 seconds into the game too... same goes for quite a few others. [img]http://gbatemp.net/vanilla/emoticons/frown.gif[/img] I used this emu yesterday and after about 10 mins of play it was ok. Today the only thing I did that I think was different was reconfigure the emulators general controls in the GUI. The error list for my last crash (i think on the game Altered Beast) is: BRK at PC=000002 2011-01-15 22:10:55: Failed to allocate 16777216 bytes (src/emu/drawgfx.c:175) ..hope from that report its something fixable toadking? [/QUOTE]
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