I'm using the EZ-Flash Vi, and for some reason, Lameboy is not loading a save when I turn the DS off and later turn it back on. I'm pressing X after I save and using the Exit function, and it seems to be writing .sav files (yes, it does have the little save meter on the bottom screen), but I have a strange problem in that it keeps creating multiple files with the same name, as if it can't overwrite previous saves. I kept trying to save earlier and when I looked at the file browser at my flash card's boot-up menu, I noticed that I had twelve or so save files for the same game, with the same name... so why won't a single one of them load up when the game boots like I've heard they're supposed to? Clearly, the problem isn't my MicroSD because all the save files it writes seem to be fine when I check the file properties; they're not 0 KB or anything (32K in memory and 64K on disk). I considered the fact that the game I was playing required a save 64K in memory, but I have no idea if that's at all correct or how to convert it.
I'm trying to play Keitai Denjuu Telefang, Speed Version. Interestingly enough, I had the rom named "KDT Spd" for convenience, and my flash card was calling all those saves just "KDT.sav" (though the computer correctly recognizes them as "KDT Spd.sav").
I tried copying my files to the computer, formatting the MicroSD and putting them back, then deleting all the saves and trying to save again, but once again, even though it created a save, it still wouldn't load it. What's causing this?
I'm trying to play Keitai Denjuu Telefang, Speed Version. Interestingly enough, I had the rom named "KDT Spd" for convenience, and my flash card was calling all those saves just "KDT.sav" (though the computer correctly recognizes them as "KDT Spd.sav").
I tried copying my files to the computer, formatting the MicroSD and putting them back, then deleting all the saves and trying to save again, but once again, even though it created a save, it still wouldn't load it. What's causing this?