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Jim Sterling Pro Reviewer and Youtube Personality DDOS'd Over 'Low' Score Zelda BotW Review
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<blockquote data-quote="geodeath" data-source="post: 7175458" data-attributes="member: 52338"><p>That would be true, but before BOTW. BOTW borrows pretty much 95% of its mechanics from games out there for years, some of them decade old by now. It is really not just a game, this is true, which is why people waiting this game for a long time are either very happy or not entirely happy. You can see it as a new age of Zelda or a mashup of 5-10 open world games blended together. Zelda used to be a benchmark, but BOTW will not revolutionise like the previous ones did. It will not be a benchmark across the industry, but it will certainly be for nintendo platforms and the Switch though.</p><p></p><p>And this is precisely the problem and why many of us giving it less than 10/10, other than personal grievances. That it is not much more than a (good) culmination of otherwise done-a-lot open world mechanics. To the un-initiated to open world games it might look like the garden of eden, but to somebody that played them all (or most) it feels like a well known paradigm for sure.</p><p></p><p>I would expect Nintendo to innovate, as we expect them to do. What is left from Nintendo, if all they do is copy mechanics done before and for many years? As i see no real innovation here in the general scope, (but i do understand that within the zelda universe this looks like innovation), it is only natural for me to consider this less than a Zelda offering. After all Nintendo is supposed to be the leader, not the follower.</p><p></p><p>Any Switch critic (me included) was flamed hard in this very forum for being a graphics whore, mainly because Nintendo is the leader and the visionary and the innovator. Let's see where the innovation lies now that the game is out. I simple expected more from the world's best game studio. When the world's best game studio falls back to copy mechanics right left and centre, why is it a surprise many people are left to want more?</p></blockquote><p></p>
[QUOTE="geodeath, post: 7175458, member: 52338"] That would be true, but before BOTW. BOTW borrows pretty much 95% of its mechanics from games out there for years, some of them decade old by now. It is really not just a game, this is true, which is why people waiting this game for a long time are either very happy or not entirely happy. You can see it as a new age of Zelda or a mashup of 5-10 open world games blended together. Zelda used to be a benchmark, but BOTW will not revolutionise like the previous ones did. It will not be a benchmark across the industry, but it will certainly be for nintendo platforms and the Switch though. And this is precisely the problem and why many of us giving it less than 10/10, other than personal grievances. That it is not much more than a (good) culmination of otherwise done-a-lot open world mechanics. To the un-initiated to open world games it might look like the garden of eden, but to somebody that played them all (or most) it feels like a well known paradigm for sure. I would expect Nintendo to innovate, as we expect them to do. What is left from Nintendo, if all they do is copy mechanics done before and for many years? As i see no real innovation here in the general scope, (but i do understand that within the zelda universe this looks like innovation), it is only natural for me to consider this less than a Zelda offering. After all Nintendo is supposed to be the leader, not the follower. Any Switch critic (me included) was flamed hard in this very forum for being a graphics whore, mainly because Nintendo is the leader and the visionary and the innovator. Let's see where the innovation lies now that the game is out. I simple expected more from the world's best game studio. When the world's best game studio falls back to copy mechanics right left and centre, why is it a surprise many people are left to want more? [/QUOTE]
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