Hacking Is Sky3DS unblockable?

  • Thread starter Thread starter MrJason005
  • Start date Start date
  • Views Views 12,764
  • Replies Replies 74
  • Likes Likes 1
Nope. Not unblockable.
But they didn't yet for some reason.


Gonna go a little sky3ds fanboy on you... If it's unblockable, why didn't Nintendo patch it yet? They got to Gateway FAST. Seems interesting if you ask me. Since it emulates a real cart, I think it's 50/50 that it can or can't be patched.
 
I won't give credit to the bribing theory. I believe that Sky3DS use the sign of an original game and that Nintendo wouldn't deny legit customers to use that game. If my suspect is right, Sky3DS team has done a great job keeping their mouth shut on which game they exploited
 
The reason that the shared GW/Ninjhax exploit was patched so quickly and not this Sky3DS is simple. For the GW exploit it uses a variety of exploits to unlock full access. These exploits are initially exploited via stack overflow (aka smash stack). This is accomplished by a set of instructions (which for the sake of the argument will be considered software) that cause the CPU to do quirky things.
Now, the key point here is to understand that software is being sent to the system. This can be logged and traced back. Whereas Sky3DS is not doing anything of the sort. They basically just made a retail cart where you can switch the main partition ("multi-rom" lol). This only reads properly signed code that the system can verify. Unsigned code / exploits will not go through this. The Sky3DS will be patched by Nintendo, as emulation can only ever go so far. And when it is patched, Sky3DS users will never have eShop / updates again, since they will be stuck on the last firmware not capable of understanding a multi-partition emulated unit vs a real cart (which up until now is 9.5).
 
The reason that the shared GW/Ninjhax exploit was patched so quickly and not this Sky3DS is simple. For the GW exploit it uses a variety of exploits to unlock full access. These exploits are initially exploited via stack overflow (aka smash stack). This is accomplished by a set of instructions (which for the sake of the argument will be considered software) that cause the CPU to do quirky things.
Now, the key point here is to understand that software is being sent to the system. This can be logged and traced back. Whereas Sky3DS is not doing anything of the sort. They basically just made a retail cart where you can switch the main partition ("multi-rom" lol). This only reads properly signed code that the system can verify. Unsigned code / exploits will not go through this. The Sky3DS will be patched by Nintendo, as emulation can only ever go so far. And when it is patched, Sky3DS users will never have eShop / updates again, since they will be stuck on the last firmware not capable of understanding a multi-partition emulated unit vs a real cart (which up until now is 9.5).
What does Nintendo have to do in order to block it?
 
Sky3DS inverts the normal situation: it is actually Nintendo that would have to find an exploit. Sky3DS attempts to act like a retail cart, so it tries to avoid any differences between itself and the real thing.

In order to detect Sky3DS and keep it detected, Nintendo would have to find some difference in the way that Sky3DS reacts to queries in comparison to a real cartridge. In addition, such detection would have to hit something fundamental about the Sky3DS, otherwise Sky3DS would just release a firmware update to its customers to work around the problem.

I find it unlikely that Sky3DS emulates a legitimate cartridge so exactly that it is impossible to differentiate the two in software on the 3DS, but that doesn't mean that the job will be easy for Nintendo.

I'm wondering whether Gateway will get involved behind the scenes and figure out how to detect it, then secretly tell Nintendo. Kind of like one drug cartel ratting out another to the Feds so that they can get a competitive advantage.
 
Gonna go a little sky3ds fanboy on you... If it's unblockable, why didn't Nintendo patch it yet? They got to Gateway FAST. Seems interesting if you ask me. Since it emulates a real cart, I think it's 50/50 that it can or can't be patched.

Nintendo patched GW so fast because its silly easy to do and thats a fact. Emulates a real card? :rolleyes: I wonder where you got that :rofl2: All in all its only the matter of time, Nintendo didnt patched the R4 cards til 9.5 and that enough says about how many flying fucks they really give about piracy :wink:
 
Nintendo patched GW so fast because its silly easy to do and thats a fact. Emulates a real card? :rolleyes: I wonder where you got that :rofl2: All in all its only the matter of time, Nintendo didnt patched the R4 cards til 9.5 and that enough says about how many flying fucks they really give about piracy :wink:
To them:
DS Piracy on 3DS<3DS Piracy
 
What does Nintendo have to do in order to block it?
figure out the inconsistencies, lets just say for example, right now, system says to cart "give me ID1 + ID2" cart replies "ID1=2333223 ID2=3232323" now sky3ds knows how to do this, but lets just say for example nintendo revises the cart authentication routine so that the 3ds says "give me ID1 + ID2", but before it receives a response asks for ID2 + ID1, lets just assume that sky3ds would end up sending the 2 sets of responses but a legit card would halt the first instruction and reply only with the ID2 + ID1 response now this is where the specifics of how a legit cart vs emulated cart could be used to differentiate the two leaving legit carts unaffected but blocking the fake cart.......really it all just depends on how well the emulation code works, i.e is it well planned out enough and prepared for the 3ds to start acting differently during the cart authentication routine or would simply changing the authentication around comply screw up sky3ds's emulation
 
Money is money and piracy is theft. I havent met a person who likes their money to be stolen, have you? ;) So 3DS Piracy = DS Piracy.
well tbh they dont really sell NDS games no more so 3ds piracy = lost money, nds piracy = someone elses money lost for second hand sales, its pretty clear they dont care about nds flashcards anymore, maybe they just seen it as a pointless exercise as the nds security was so broken that it would just be a game of cat and mouse and the only winners where teams like R4 who get to sell new revisions every few months

so blocking nds cards really just meat more money to flashcard teams
 
figure out the inconsistencies, lets just say for example, right now, system says to cart "give me ID1 + ID2" cart replies "ID1=2333223 ID2=3232323" now sky3ds knows how to do this, but lets just say for example nintendo revises the cart authentication routine so that the 3ds says "give me ID1 + ID2", but before it receives a response asks for ID2 + ID1, lets just assume that sky3ds would end up sending the 2 sets of responses but a legit card would halt the first instruction and reply only with the ID2 + ID1 response now this is where the specifics of how a legit cart vs emulated cart could be used to differentiate the two leaving legit carts unaffected but blocking the fake cart.......really it all just depends on how well the emulation code works, i.e is it well planned out enough and prepared for the 3ds to start acting differently during the cart authentication routine or would simply changing the authentication around comply screw up sky3ds's emulation

Ok but what about all the games already sold? Will Nintendo call them back for a 'maintenance update' and send them back to users with the new autentication method enabled? :)

The only thing which may be useful to distinguish a real cart from a fake one is it's speed into accessing or reading rom data. Since SKY3DS emulates another device it's quite probable that it introduces some delays in the process.
Perhaps Nintendo already figured this out but I think that to mantein cartridges's cost low, manufactures use cheap memories sometimes and this usualli implies low access speeds. So we have genuine games in circulation which have slow transfer speeds and with a high probability to be detected as fake ones by a check on the speed only...
 
Ok but what about all the games already sold? Will Nintendo call them back for a 'maintenance update' and send them back to users with the new autentication method enabled? :)

The only thing which may be useful to distinguish a real cart from a fake one is it's speed into accessing or reading rom data. Since SKY3DS emulates another device it's quite probable that it introduces some delays in the process.
Perhaps Nintendo already figured this out but I think that to mantein cartridges's cost low, manufactures use cheap memories sometimes and this usualli implies low access speeds. So we have genuine games in circulation which have slow transfer speeds and with a high probability to be detected as fake ones by a check on the speed only...
no its not to do with updating the carts authentication, its to do with mixing it up in a way that sky3ds doesnt expect and does not respond the same way to as its retail counterpart
 
well tbh they dont really sell NDS games no more so 3ds piracy = lost money, nds piracy = someone elses money lost for second hand sales, its pretty clear they dont care about nds flashcards anymore, maybe they just seen it as a pointless exercise as the nds security was so broken that it would just be a game of cat and mouse and the only winners where teams like R4 who get to sell new revisions every few months

so blocking nds cards really just meat more money to flashcard teams

Fair point but then again they still make an amount of money even if its really small out of the remaining NDS games so its only fair to think they still do actually care about their NDS sales and piracy that plagues it.
 
Fair point but then again they still make an amount of money even if its really small out of the remaining NDS games so its only fair to think they still do actually care about their NDS sales and piracy that plagues it.
There was one news post on a site somewhere, which stated that the reason Ninty blocked DS flashcards was to discourage customers from going that route (Being persistent), and to lead them to the genuine route.
Do they care so much now about DS? Doubt it.
 
Fair point but then again they still make an amount of money even if its really small out of the remaining NDS games so its only fair to think they still do actually care about their NDS sales and piracy that plagues it.
they really dont make anything, pretty sure all existing NDS stock will of been disposed of and no more money at all will be going to nintendo from NDS game sales until they start selling them on eshop or whatever, maybe then they will start blocking NDS flashcards again, but atm nds flashcard sales don't do anything to nintendo (financially speaking)
 
Only reason for them to try and block NDS flashcards is for their extra features.
DSTWO for example supports SNES/NES and GB/GBC/GBA.
Customers buying DSTWOs for that reason make Ninty lose sales on Virtual console, so maybe that?
A cheap R4 can support GameYob
 
  • Like
Reactions: 1 person
There was one news post on a site somewhere, which stated that the reason Ninty blocked DS flashcards was to discourage customers from going that route (Being persistent), and to lead them to the genuine route.
Do they care so much now about DS? Doubt it.
What a bunch of BS lol :rofl2: Not your post, but what Nintendo allegedly said ;)

they really dont make anything, pretty sure all existing NDS stock will of been disposed of and no more money at all will be going to nintendo from NDS game sales until they start selling them on eshop or whatever, maybe then they will start blocking NDS flashcards again, but atm nds flashcard sales don't do anything to nintendo (financially speaking)

I somewhat agree!

Only reason for them to try and block NDS flashcards is for their extra features.
DSTWO for example supports SNES/NES and GB/GBC/GBA.
Customers buying DSTWOs for that reason make Ninty lose sales on Virtual console, so maybe that?
A cheap R4 can support GameYob

This is also a great way of thinking, but no one knows whats in their head. Nintendo is weird.
 
  • Like
Reactions: MrJason005
Blockable? It was said it can be done aka "one line code". Why it hasn't been done? Nobody know's. 3 updates and no block, why? sky3ds is winning. Nuff said.

Now as the comment about it emulating a card, it probably is. I mean we need a specific software to load up roms and gamesaves in a certain way to the mSD card so that the sky3ds card can only read it it a certain way. Its nowhere near the same process as loading up roms as GW, king3ds and all other dupe cards similar to GW.

Man.......I want steak again tonight......
 

Site & Scene News

Popular threads in this forum