FixedHollow Knight was a great game. I'm just sad I won't have the free time for Silksong when it comes out in 2300.
FixedHollow Knight was a great game. I'm just sad I won't have the free time for Silksong when it comes out in 2300.

Gotta REALLY define what is and isn't indie bud. Dev team size, lack of a big publisher, etc - what is it in your eye?People who say stuff like "iNdIe GAyMeS >>> aAa" are either lying to themselves or the type that won't buy a game unless it's under a fixed $/h threshold.
Very few indie games have fleshed out gameplay mechanics or a well written story, instead opting to sell copies purely based on "vibes" or looks. Most indie games are indistinguishable from one another, just like most AAA games, but at least AAA games don't pretend to be better than they are.
A great example of this is Hollow Knight. It is all hype and no substance; like most indie games that get popular these days, it values Atmosphère and hype over actual gameplay and it shows.

Rom hacks use the already ready retail game, so it's not completely from scratch.Thinking about this a bit more, there are some ROM hacks which turns the original game into a fan sequel and in some cases the results are incredible. Technically these don't classify as indie games but they are produced by an independent group of people motivated by passion to produce the best quality game they can. I'm still not a big fan of indie games but they can be good and if you find a good one then enjoy it.
Hey, sometimes they are though!Generalizations aren't very accurate in general.
It's a sad truth. That now many AAA projects are chasing only profit, not quality. But it doesn't change the fact that many indie games are made not very clear for whom and for what. As for me, now AA games in percentage terms are turning out pretty good.Some indie games are AAA quality. Sperlunky feel like it was made by a large developer with focus groups and dedicated artists and stuff. Some games from independent developers are very good.
ikr? more often then not, indie games are more likely to leave an impact on you cause they have more of a freedom to experiment and take risks with storytelling and gameplay in ways AAA games could never just because of the sheer amount of money and production values pumped into these things. If anything, some gamers prefer to not sift through all the shiny RTX graphics and over-stuffed production values to get to a good experienceI don't think people who enjoy indie games are biased because of lower prices. To me that's just a bonus. Hollow Knight isn't marketing, it's genuinley one of the best videogames I've ever played. Same goes for Undertale, Omori, Deltarune, Inscryption
It's not bias, it's just a different flavor of game. And I personally would rather play indie games most of the time over the same AAA open world cinematic RPG unfinished shitshow we've been getting for the past 10 years
