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<blockquote data-quote="FAST6191" data-source="post: 5640845" data-attributes="member: 32303"><p>Double polling rate would be a basic method. I was thinking more of an event driven affair. Likewise reacting to the events on screen seems like a bit of non issue for this (unless you were that guy linked).</p><p>If we are doing control improvements though -- have you ever pulsed a key/input to go slower but not "hold shift to walk" slower or otherwise dial in the desired result? If so then the control system for the game/device has failed and you need something better.. actually I really should finish my little wii nunchuck and mouse project.</p><p></p><p>What was that site supposed to show? I never said 30fps with current takes on motion blur was a better idea.</p><p></p><p>On 144Hz I guess it would make me a better poor man's oscilloscope if we were still using CRT/line by line stuff. I would sooner spend the money on something larger, brighter or fully colour calibrated. Admittedly I have not spent weeks at a time with one but everything I have seen sends me back to the audiophool staple of "if it sounds better to you then great, just don't expect your mates to hear it".</p></blockquote><p></p>
[QUOTE="FAST6191, post: 5640845, member: 32303"] Double polling rate would be a basic method. I was thinking more of an event driven affair. Likewise reacting to the events on screen seems like a bit of non issue for this (unless you were that guy linked). If we are doing control improvements though -- have you ever pulsed a key/input to go slower but not "hold shift to walk" slower or otherwise dial in the desired result? If so then the control system for the game/device has failed and you need something better.. actually I really should finish my little wii nunchuck and mouse project. What was that site supposed to show? I never said 30fps with current takes on motion blur was a better idea. On 144Hz I guess it would make me a better poor man's oscilloscope if we were still using CRT/line by line stuff. I would sooner spend the money on something larger, brighter or fully colour calibrated. Admittedly I have not spent weeks at a time with one but everything I have seen sends me back to the audiophool staple of "if it sounds better to you then great, just don't expect your mates to hear it". [/QUOTE]
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Ea play raised priced to $6 a month lol
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