I'm currently researching how to modify text in a game that stores its data in a Binary format. I need help with:
The files I'm working with include .wisty and .wifnt (specifically is Xenoblade X DE), which may be related to font or text mapping. If anyone has experience with this, I'd appreciate any guidance or documentation. Thanks in advance!
- How can I locate and edit text within a Binary file?
- Are there any tools that allow me to read & modify text without corrupting the data?
- If the game uses a custom character encoding, how can I identify and modify it correctly?
The files I'm working with include .wisty and .wifnt (specifically is Xenoblade X DE), which may be related to font or text mapping. If anyone has experience with this, I'd appreciate any guidance or documentation. Thanks in advance!







