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Discussion in '3DS - Homebrew Development and Emulators' started by Roxis Lariun, Dec 7, 2015.
How people, like smealum and Yellow, find Vuln's to acess homebrew?
By looking at each and every game that seems like it would have a buffer overflow or similar, and seeing if they can load unsigned code from it.
Then they lock it up from kernel - the only people capable of finding kernel decide to not share it.
They do so to avoid Nintendo from fixing the exploit. You wouldn't want to waste a kernel exploit just yet.
It rules that people hold weird grudges to the people who actually get work done because they aren't releasing stuff they might not even have
I'm pretty sure that they have the stuff because they already had the two previous kernel exploits.
smealum.net he explains in great detail how he found them and how they work.
Also, he could crush you! Love this guy!