How do i dump resources?

Discussion in 'NDS - ROM Hacking and Translations' started by LiveLatios, Jun 13, 2016.

  1. LiveLatios
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    LiveLatios Profesionnal Scalie

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    Title. I want to dump the textures and some sounds from Pokemon Mystery Dungeon Explorers of Sky. and how would i go by converting the textures to .png, and the sounds to wav?

    Unless it uses the classic gba and older spriting method... *cringe*


    The whole reason for this is, i want to dump the textures to make a mod for Crypt of the Necro Dancer that is PMD Themed.
     
  2. luckymouse0

    luckymouse0 Mad Scientist

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  3. evandixon

    evandixon PMD Researcher

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  4. LiveLatios
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    LiveLatios Profesionnal Scalie

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    I tried Tinke, but haven't seen crystal tile
    Tinke gives me
    [​IMG]
    I tried Sky, Time and Darkness, all have 4%.. might have to resort, to having to manually snip each texture while in game, or wail till a good amount of the file types have been researched... which i find will probably take a loong time since the NDS scene is dying quickly with the 3DS scene accelerating.. even Blue Rescue Team has 20% recognized...
     
  5. luckymouse0

    luckymouse0 Mad Scientist

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    I found a way! Use this program PPMD GfxCrunch found on projectpokemon forum.

    To extract the pokemon sprites:

    1) Use Tinke and extract m_ground.bin inside MONSTERS.
    2) Drag n' Drop the m_ground.bin file to ppmd_gfxcrunch.exe.
    3) ????
    4) Profit!

    Warning: Spoilers inside!
     
    Last edited by luckymouse0, Jun 13, 2016
  6. LiveLatios
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    LiveLatios Profesionnal Scalie

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    So, i found out while exploring multiple roms that the soundrack format is similar to MIDI. Each note is kept in a seperate file.. i had no idea.
    that would be only for the pokemon sprites. Useful, yes... but i would like the dungeon textures too

    EDIT: i'm exploring the tool to see if i can find the dungeon textures with it
     
    Last edited by LiveLatios, Jun 14, 2016