Homebrew Helpme for development using VSI-CTR(CTR2Project)+VS2015

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i registered Nintendo Developer portal and downloaded NDI
NDI include VSI-CTR.it can develop with Visualstudio.
"Hello world" source code default presetted so i compile it CIA.
install with FBI and launch it but 3DS logo splash screen does not end.Cant to run...
Sorry my s*it english

Visual studio 2015 community 14.0
Wndows8.1
old 11.2.0-35J + Luma
FBI2.4.7
VSI-CTR 5.0.4-20160526

-compile logs-
1>------ Build start: Project:CTR2Project1, Configuration:Debug CTR ------
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.CppBuild.targets(366,5): warning MSB8003: Could not find WindowsSDKDir variable from the registry. TargetFrameworkVersion or PlatformToolset may be set to an invalid version number.
1> [0]CTR2Project1.cpp
1> CTR2Project1.vcxproj -> c:\users\-\documents\visual studio 2015\Projects\CTR2Project1\Debug\CTR2Project1.cci
========== Build: 1 Success、0 Failed、0、No update required、0 Skip ==========
 
while you should not ask questions about The sdk outside of the developer portal, because you accepted the nda, there is a thread somewhere in this forum about using the sdk(was an old leak) on a retail unit.
One thinh this thread shows you, is how you convert sdk cias to retail cias for cfw usage.
I added a script to my project and directly callled it after converting. After that I used my gateway for every testing, because it was faster tha removing the sd card every time. You shoukd also maybe enable the unitinfo patch in luma while testin.
 

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