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<blockquote data-quote="inetkun" data-source="post: 9484146" data-attributes="member: 559186"><p>Fantastic write-up! I played MGS for the first time ever in 2020 due to the amazing amounts of free time I found myself with. I found myself surprised that a game I had no nostalgic value for held up for me personally after all this time. </p><p></p><p>I loved all of the CODEC dialog, and did my best to call everyone anytime something in the story changed just to get their opinion. I agree with your remarks about how it's aged, there is a certain part of me that pines for this nostalgic graphical style, especially when the art direction is being carried by a brilliant individual such as Yoji Shinkawa. </p><p></p><p>Honestly I might need a replay after reading this, I didn't realize there were these types of secrets hidden within the game. Something I also appreciated about it was the length, so it will be an easy game to revisit and get through quickly.</p></blockquote><p></p>
[QUOTE="inetkun, post: 9484146, member: 559186"] Fantastic write-up! I played MGS for the first time ever in 2020 due to the amazing amounts of free time I found myself with. I found myself surprised that a game I had no nostalgic value for held up for me personally after all this time. I loved all of the CODEC dialog, and did my best to call everyone anytime something in the story changed just to get their opinion. I agree with your remarks about how it's aged, there is a certain part of me that pines for this nostalgic graphical style, especially when the art direction is being carried by a brilliant individual such as Yoji Shinkawa. Honestly I might need a replay after reading this, I didn't realize there were these types of secrets hidden within the game. Something I also appreciated about it was the length, so it will be an easy game to revisit and get through quickly. [/QUOTE]
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