GBATemp PSN Game Night

Livin in a box

Livin' in a cardboard box
Member
Joined
Jul 18, 2008
Messages
1,794
Reaction score
87
Trophies
1
Location
Purgatory
XP
592
Country
metalgearonlineimage425.jpg

I would like to host a game of Metal Gear Online next week, after the trial run of Burnout had a few participants, I though it would be good to have another with a different game.
I don't know if it's region locked, but I'm in Europe, so...Yeah. England actually. Critical information below:

PSN Game Night- Metal Gear Solid 4- Metal Gear Online (latest version 1.33)
Wednesday, August 26th
8:00 PM BST (click here to check your time zone)


If you can't make it and will have to make it earlier, then go for it, you could always just start hosting your own room if you wanted, or ask me and I might start up a room and leave it. I will host some games, but if there are more than meets demand (16), tell me and I'll start another room. They will be password protected, and I'll decide on that later.

We'll be playing TDM's, but if you want sneaking or anything else, I'll set that up as needed.

Also check out The Big PSN ID List Topic to get everyone added to your friend list early. This will make game matchups much easier and quicker.

I'll be hopefully doing some every week now, so if there are any more you'd like to see me host, please just let me know.

Hope to see you there!
 
I want to join, but I don't have proper high speed internet that my PS3 is compatible with.
cry.gif
I have the game and I really want to play online. Why must I suffer.
hate2.gif


As soon as I have internet, I'll try to join in any game.
 
is it usa mgo or europe?
i play only europe X_X

Posts merged

nvm i saw ur country and i want to join!
biggrin.gif
 
Dont want to burst your bubble but there is a big PSN Maintainance tomorrow which clash's with all of the times...

GMT+0 PSN Maintainanace 4:00pm to 9:05pm
UK MGO time: 8:00pm

It clash's please reschedule.
 
Until further notice I've removed it from the front page. I'll put it back up once the problem has been solved.
 

Site & Scene News

Popular threads in this forum