Gateway 3DS Saving Issue

Discussion in '3DS - Flashcards & Custom Firmwares' started by HyperVisor, Aug 31, 2013.

  1. HyperVisor
    OP

    HyperVisor Advanced Member

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    Has anybody had any success with the saving feature for the gateway cartridge?

    I've tried a few games, e.g. Luigi's Mansion and Shinobi. I've been using the procedure outlined, i.e. selecting home and then close. Luigi's mansion creates a file and this can be seen when loading it back up, but it starts at the beginning of the game.

    Shinobi doesn't even recognise it's saved a game when you restart it.
     
  2. Vengenceonu

    Vengenceonu Revenge is beneath me but accidents do happen.

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    The C Standard Library
    Try formatting the card and starting from step 1. Also make sure you are pressing "X" when you get to the home screen to close it.
     
  3. HyperVisor
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    HyperVisor Advanced Member

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    Ahhh, so I'm pressing Home and then Close (using the touchscreen). So you need to press 'X'?
     
  4. Saturosias

    Saturosias Sakura-sō Resident

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    Are you saving in the game itself before using that save transfer method? It doesn't function as a RTS (Real Time Save).
     
  5. HyperVisor
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    HyperVisor Advanced Member

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    I got to a point in both games where I would have thought there would have been a save point, then I selected HOME and then CLOSE.

    When I loaded Luigi again, you could see that there was a file that had been created in the game itself, however when selected it just went from the beginning again.
     
  6. HyperVisor
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    HyperVisor Advanced Member

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    I've just had another look at it. After selecting HOME and then CLOSE - that's the same as pressing X as it has X next to the CLOSE button.

    Anyway, after finishing the first sub-level, I tried it again and it works. So, as above - it's not a real-time save.
     
  7. json

    json MUSCLEMAN

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    Burkina Faso

    So what did you do differently than in your first post to make it work??
     
  8. HyperVisor
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    HyperVisor Advanced Member

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    Injected a bit of patience and actually complete a level which then allowed the game to save at a predetermined point.
     
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