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Game Center CX : Arino no Chosenjo 2 (New Start?)
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<blockquote data-quote="Aaron Chmielowiec" data-source="post: 4880891" data-attributes="member: 334013"><p>Yeah, punctuation and grammar is going to be real inconsistent for the moment. Also, the font doesn't have all the punctuation marks in half width format so I may have to use the double byte equivalent for them.</p><p></p><p>I was thinking of dropping the punctuation except for exclamation marks and apostrophes just for space reasons but maybe it can all fit in there. I also don't want the screen to be too cluttered in the text area.</p><p></p><p>Anyway, almost there. Once I finish the last 30 files we can all nail down the grammar and punctuation and wording, etc. Please understand priority one is just getting through the base files first. I didn't expect the volume of text for this mini game alone to be more than the rest of the game. This had taken months to work through all this text.</p><p></p><p>It's okay, this is how I work professionally anyway (as a translator...whenever I get stuck doing it for work); do a rough first pass then go through it all with a fine tooth comb a few times to bang it into better shape and then have a peer review where possible.</p><p></p><p>Thanks for all your input, by the way. It is being duly noted and should help greatly</p><p></p><p>The pachinko issue is...I'm still going to have to think about that but I have a bit more time (only a bit) before I have to make a decision on how to treat it. For the moment I think I'll leave it as pachinko and provide a supplementary FAQ for those interested along with other info like what games are based on what real world games and series/character FAQ and other goodness. The source/influencing games list for each mini game could get out of hand, though. Saying the Kung Fu game closely resembles the style of Karateka and Kung-Fu Master but something like Wiz-Man can easily said to be derived from Pac-Man, Lock 'n Chase, Ladybug and even Wizard of Wor and Tower of Druaga. Maybe I'm just worrying over nothing, though.</p></blockquote><p></p>
[QUOTE="Aaron Chmielowiec, post: 4880891, member: 334013"] Yeah, punctuation and grammar is going to be real inconsistent for the moment. Also, the font doesn't have all the punctuation marks in half width format so I may have to use the double byte equivalent for them. I was thinking of dropping the punctuation except for exclamation marks and apostrophes just for space reasons but maybe it can all fit in there. I also don't want the screen to be too cluttered in the text area. Anyway, almost there. Once I finish the last 30 files we can all nail down the grammar and punctuation and wording, etc. Please understand priority one is just getting through the base files first. I didn't expect the volume of text for this mini game alone to be more than the rest of the game. This had taken months to work through all this text. It's okay, this is how I work professionally anyway (as a translator...whenever I get stuck doing it for work); do a rough first pass then go through it all with a fine tooth comb a few times to bang it into better shape and then have a peer review where possible. Thanks for all your input, by the way. It is being duly noted and should help greatly The pachinko issue is...I'm still going to have to think about that but I have a bit more time (only a bit) before I have to make a decision on how to treat it. For the moment I think I'll leave it as pachinko and provide a supplementary FAQ for those interested along with other info like what games are based on what real world games and series/character FAQ and other goodness. The source/influencing games list for each mini game could get out of hand, though. Saying the Kung Fu game closely resembles the style of Karateka and Kung-Fu Master but something like Wiz-Man can easily said to be derived from Pac-Man, Lock 'n Chase, Ladybug and even Wizard of Wor and Tower of Druaga. Maybe I'm just worrying over nothing, though. [/QUOTE]
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