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Disaster: Day of Crisis, a game that was announced for July in Japan, is officially delayed indefinitely.
According to the developer, Monolith Soft, the reason for the delay is "lengthen the development process to improve the quality of the product"
source: http://kotaku.com/5009491/disaster-strikes...r-day-of-crisis
Well.. if it turns out to be good.. I don't care about a delay..
According to the developer, Monolith Soft, the reason for the delay is "lengthen the development process to improve the quality of the product"
source: http://kotaku.com/5009491/disaster-strikes...r-day-of-crisis
Well.. if it turns out to be good.. I don't care about a delay..







