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While testing the Gamecube Game Jedi Outcast to test it's streaming audio I came upon an unexpected message:
"The Memory Card in Slot A does not have sufficient space to save all types of Jedi Knight II: Jedi Outcast save files. Saved game files require 1 file and 24 blocks. Configuration file require 1 file and 3 blocks. To manage the controls of your Memory Card, use the Memory Card Screen. Existing files may be loaded and overwritten."
So obviously NMM is being detected, but apparently the default size of the save folder is too small so games that check to see if there is enough memory will see a negative. That game is just one I borrowed from a friend so it's not as big of a deal to me personally, but seems like the kind of issue someone would want to look into.
If I have the time I will create a save for the game on my memory and then transfer it to the folder to see if it will work.
MIOS DIOS: 2.6.1+
USB Loader GX 3.0 revision 1208
"The Memory Card in Slot A does not have sufficient space to save all types of Jedi Knight II: Jedi Outcast save files. Saved game files require 1 file and 24 blocks. Configuration file require 1 file and 3 blocks. To manage the controls of your Memory Card, use the Memory Card Screen. Existing files may be loaded and overwritten."
So obviously NMM is being detected, but apparently the default size of the save folder is too small so games that check to see if there is enough memory will see a negative. That game is just one I borrowed from a friend so it's not as big of a deal to me personally, but seems like the kind of issue someone would want to look into.
If I have the time I will create a save for the game on my memory and then transfer it to the folder to see if it will work.
MIOS DIOS: 2.6.1+
USB Loader GX 3.0 revision 1208





