Hacking DIOS MIOS (Lite)

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It need a USB device connected at wii, if not, it doesn't work. You don't need some game in it.
But apparently this feature is unstable
Im not trying to run game soff the USB, im trying to run ACTUAL gamecube discs
Even when launching from Disc, it's mounting the USB HDD first.
If you don't have one, then it's waiting until you connect one before showing the splash screen (and it looks like a frozen black screen to most users).



About the unrecognized/problematic HDD, I'm willing to help debug it, but I can't connect to efnet anymore (I don't know why, I tried different servers but none worked).

Try temporarily disabling Peerblock or any similar P2P protection software (you might want to shut down your torrent client as well). You can turn it back on once you are connected or even add the IP address of the server to a whitelist.
 
Try temporarily disabling Peerblock or any similar P2P protection software (you might want to shut down your torrent client as well). You can turn it back on once you are connected or even add the IP address of the server to a whitelist.
[off topic]
For a second I was completely lost and thought you were talking about a homebrew P2P client running on the Wii itself and thought "what does that have to do with running a retail disk from DM?". It all clicked now, though.

Anyway, just thought I'd comment that such a P2P client would be pretty spiffy and someone should make one.
[/off topic]
 
Have there been issues with the Seagate Goflex 1TB drives? The ones that run on a cord that is USB 3.0, but if 3.0 isn't recognized it works as 2.0?

Because I can't even get to a splash screen, I try to launch a gamecube game and it just goes black. i installed the wad, and correctly stored my gamecube game on my fat32 hard drive (first, primary, and only partition). There are no issues when doing anything else with the hard drive. Wii games load, videos and roms load. (Though when I enter wii64 or wiisx, the hard drive does seem to get disconnected, and I always have to remount it when loading roms, but only from those two emulators from the emulatemii team). It makes me wonder if the weird usb format is to blame being partly 3.0, partly 2.0.

I see there are strictly 2.0 usb cables I can buy for their external hard drives, would it be worth attempting to buy one of those and see if the gamecube games load?
 
Have there been issues with the Seagate Goflex 1TB drives? The ones that run on a cord that is USB 3.0, but if 3.0 isn't recognized it works as 2.0?

Because I can't even get to a splash screen, I try to launch a gamecube game and it just goes black. i installed the wad, and correctly stored my gamecube game on my fat32 hard drive (first, primary, and only partition). There are no issues when doing anything else with the hard drive. Wii games load, videos and roms load. (Though when I enter wii64 or wiisx, the hard drive does seem to get disconnected, and I always have to remount it when loading roms, but only from those two emulators from the emulatemii team). It makes me wonder if the weird usb format is to blame being partly 3.0, partly 2.0.

I see there are strictly 2.0 usb cables I can buy for their external hard drives, would it be worth attempting to buy one of those and see if the gamecube games load?
The cable shouldn't matter that much. A usb 3.0 cable on a 2.0 device is just like a REALLY good USB 2.0 cable. Also, if I'm right, ALL devices that are USB 3.0 are also USB 2.0 and USB 1.1 compatible so that's not that weird.

I don't have that particular hard drive so I can't be sure if it's the case (maybe someone else could enlighten us) but there are some hard drives that DM is just not yet compatible with. We'll hope that's not the case with you.

-Does the FAT32 partition you mention have clusters that are 32k or smaller? DM does not support larger cluster sizes.
-Make sure it's really the first partition on the disk (some drives have a hidden first partition for system stuff).
-Make sure you're plugging it into USB port 0 (the one nearest the edge of the wii)
 
Oh shoot, I see that the cluster size is 128, if I change it to 32, do I lose all my data on the hard drive?

I used paragon partition master to change my cluster size from 64 to 32, without losing any data.

Awesome, I hope this is all that is missing from making this work for me.
 
Have there been issues with the Seagate Goflex 1TB drives? The ones that run on a cord that is USB 3.0, but if 3.0 isn't recognized it works as 2.0?

Because I can't even get to a splash screen, I try to launch a gamecube game and it just goes black. i installed the wad, and correctly stored my gamecube game on my fat32 hard drive (first, primary, and only partition). There are no issues when doing anything else with the hard drive. Wii games load, videos and roms load. (Though when I enter wii64 or wiisx, the hard drive does seem to get disconnected, and I always have to remount it when loading roms, but only from those two emulators from the emulatemii team). It makes me wonder if the weird usb format is to blame being partly 3.0, partly 2.0.

I see there are strictly 2.0 usb cables I can buy for their external hard drives, would it be worth attempting to buy one of those and see if the gamecube games load?
The cable shouldn't matter that much. A usb 3.0 cable on a 2.0 device is just like a REALLY good USB 2.0 cable. Also, if I'm right, ALL devices that are USB 3.0 are also USB 2.0 and USB 1.1 compatible so that's not that weird.

I don't have that particular hard drive so I can't be sure if it's the case (maybe someone else could enlighten us) but there are some hard drives that DM is just not yet compatible with. We'll hope that's not the case with you.

-Does the FAT32 partition you mention have clusters that are 32k or smaller? DM does not support larger cluster sizes.
-Make sure it's really the first partition on the disk (some drives have a hidden first partition for system stuff).
-Make sure you're plugging it into USB port 0 (the one nearest the edge of the wii)

In theory 3.0 Drives should be backward compatible but based on my own experience with Goflex drives (500GB) I had to swap my usb 3.0 adapter to a 2.0 adapter and it worked flawlessly after that. The reason I tried swapping was because I was able to use a USB 2.0 only version before and it was working. When I purchased a 3.0 Goflex I didn't think there would be problems but there were many. Homebrew channel not seeing applications, USB Loader freezing when mounting drive, Games freezing after some time. Curiously, WD Elements that are 3.0 do not have this problem.
 
Thats because its not the hdd itself that need to be compatible with cIOS (they all are), its the adapter.
You had one that was not compatible, switched to a different one and were lucky.
USB1/2 or 3 had noting to do with it.
 
so since trying to update my out of date.( still using the godlike dml.).. i use google code search an it always takes me to his.( i don't want his, i want this one.). an when i do go to thi one on google code.( using the first post.) it only shows 1.2.. an everyone is talking about 2.0 or 2.1.. so were do i get it.
 
Ok guys I know Ive been naggin about this for a while but Im kinda desperate right now. I went and used a diferent hd to see if thats what was causing the problem. The problem I have is that all the games boot up just fine but when they go to a loading part (for example when olimar finds for the first time the disk with the red pikmins) the wii drive starts making some noise and then the error page pops up (disk error shut down the gamecube message). And I have a wiikey 1 installed in it and now my backups that I had in dvd doenst boot up. I have installed the latest dios mios and Im using usb loader gx 1198 and dios mios booter r29. Really if someone had this same problem and managed to solve it or knows what to do please let me know. I would really appreciate it.

Ok I'm gonna quote myself so I don't have to write all that down. I managed to solve my problem. It was my hard drive. If anyone has a WD My Passport 1tb this was the solution that helped me:

http://gbatemp.net/t...-sleep-problem/

I ran that utility and voila every game I try runs. BTW I've managed to have success using dios mios booter r30. I tried using usb loader gx but its really random. Sometimes works, most of the time not. The last error it gave me was in the dios mios splash screen it said "fatal error" (using gx).

Edit:

I forgot I had formatted my hd to fat 32 32kb cluster but apparently the tool that I was using I didn't noticed that it was assigning a wrong cluster size. This time I used a tool created by a member here that worked perfectly. He posted it some posts back but cant seem to find it right now :shy:
 
@[member='shortz1994']
There are two different Google code for DIOS MIOS Lite.
the old one dios-mios-lite-source-project 0.x to 1.x (which were created by G0dLike for his project after buying the Code source)
and the new one DIOSMIOSLite 1.x to 1.5 (created by Crediar, to update the project where G0dLike's one stopped, since Crediar did the update anyway).

And DIOSMIOS (2.0+)
 
Thank you Cyan. works great for all my games. just wish crediar would put them all on the same page.(all his work), would be less confusing. :) thanks again.
 
I've had a go at setting this up and I got it working, somewhat!

Thing is, I get stuck on the DIOS MIOS GC screen after trying to launch a game and I have to reset the Wii.

On one run I got it working, and both Wind Waker and F-Zero GX booted and played just fine.

I'm running Dios Mios 2.2 and CFG (r37 beta 10)

This might have nothing to do with the succesful run but I started USB Loader GX 3.0 and exited it (couldn't see any games in there despite the fact that i crossed GC Games) and then started CFG and it worked.

Anyone know why I get stuck on the DIOS MIOS screen?

On another note, YOU ROCK, I never thought it actuallt would be possible to launch GC games from a USB drive.

Cheers!
 
I must say I am a bit confused now. I thought that you can't use a PAL formated memory card with NTSC games and vice versa, but according to this explanation you can even have both PAL and NTSC saves on the same memory card. Can anyone confirm this? Is this "you can't save NTSC games on a PAL formated card" really a rumour?
 
I must say I am a bit confused now. I thought that you can't use a PAL formated memory card with NTSC games and vice versa, but according to this explanation you can even have both PAL and NTSC saves on the same memory card. Can anyone confirm this? Is this "you can't save NTSC games on a PAL formated card" really a rumour?

PAL and US NTSC save games can coexist on one memory card without any problems. Only NTSC JAP games are a problem, since in order to save those the memory card needs to be formatted. After this it's not possible to store anymore PAL or NTSC US savegames on the memory card without formatting it again, and of course all savegames will be deleted by formatting the card
 
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Hmm, even after changing to 32 cluster size, the game still wont load (I'm testing with Windwaker NTSC which is confirmed to work), so I'm really at a loss. If I have a hidden first partition, how would I be able to see it? I've used paragon, easus and minitool partition managers, but none of them show a hidden partition.

Maybe it is the process by which the usb 3.0 defaults to 2.0 when 3.0 isn't supported? I've heard others say that this may be why seagate 3.0 drives don't work for dios mios for them, but I've only seen a few people say that. I'm willing to test it, but am heistant to do so, perhaps I should try another drive before assuming that it was formatted incorrectly, for all I know I got a bad rip of my disc or something (doesn't seem like its bad, but who knows).
 

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