Hi! I found it a bit of a mindwarp having to the B button on the Wii CC controller when the GC game prompted me to press the A button so I wanted to change that. Luckily tueidj added a flag to the Devolution Engine to allow just the buttons to be mapped in accordance with the button letters. This is my first time compiling something for Wii. I hope this mod will be useful for those who can't compile on their own. This Devolution mod, DevolutionCCBR, is just a slight mod of the original, with Wiimote and Classic Controller buttons remapped to always match their letters. For example, if it says "press A" on the screen, you press A on the classic Controller. Same thing the other letter buttons i.e. B=B, X=X and Y=Y. I also added some instructions on how to use Classic Controllers for Devolution, which might be useful for new players. In the zip-file I bundled three versions which you can pick from. One keeps the source prompt but the other two jumps straight to selecting games (from either SD or USB) so if you only load games from one location you can rid of the source prompt. Download: http://bit.ly/DevolutionCCBR-r266 Uses Devolution r266 from August 2015 BTW: I tried to add allow for PAL TimeSplitters: Future Perfect to be booted with NTSC signal since doing so I other loaders allow for 480p. When I used the "GXRModeObj-video mode string" that works for NTSC-games, vidmode = &TVNtsc480IntDf;, I just got sound with black screen. Does anyone know what the appropriate "GXRModeObj-video mode string" is for booting a PAL-game with NTSC-signal on PAL-console is? Help much appreciated!