So, while playing Trauma Center, despite it not being an RPG in the common sense, it made me wonder...
When a game wants to spring a suprise "good guy turns out to be the mastermind all along" kinda scheme, why do they feel compelled to give them to weirdest, really fucked up hairstyles?
Always weird playing a game going "Hey! You're really helpful and its awesome, we could be best friends but... i really cant trust your hairstyle...Something about it seems strange."
Why cant they make villain with regular hairstyles that do not raise any suspicions?
When a game wants to spring a suprise "good guy turns out to be the mastermind all along" kinda scheme, why do they feel compelled to give them to weirdest, really fucked up hairstyles?
Always weird playing a game going "Hey! You're really helpful and its awesome, we could be best friends but... i really cant trust your hairstyle...Something about it seems strange."
Why cant they make villain with regular hairstyles that do not raise any suspicions?