Homebrew Create .cia file

  • Thread starter Thread starter Alex-JA
  • Start date Start date
  • Views Views 1,455
  • Replies Replies 3

Alex-JA

Well-Known Member
Newcomer
Joined
Sep 19, 2015
Messages
91
Reaction score
43
Trophies
0
Age
27
XP
151
Country
Hi there! :)

I've some questions and I'd like to make something big but my 3ds language it's very... simple.

1. I've created my own game using LPP-3DS from Rinnegatamante. How can I convert these files to .cia?

2. For make the banner (for HOME Menu), What program I can use?

3. And for the icon?

4. Do you think that I could make the game without .lua files? (using C)

My new game will be available soon for .3dsx ^-^ It's an RPG called: "The Legend Of The Black Sword"!
Thank you!

PD: Yes! I've 7.2 console with 10.3 Emunand
 
You'd have to start coding from scratch again to make the game go from lua to C. It'd probably be easier to adapt LPP-3DS to autolaunch your game.
 
Maybe you could recompile LPP and make it read the index.lua from the RomFS.

But you can just share the index.lua file and CFW users can use the CIA version of LPP to ply it, anyway.

I think people stopped caring a bit about homebrew games after SmileBASIC was released.
 
Last edited by piratesephiroth,
Maybe you could recompile LPP and make it read the index.lua from the RomFS.

But you can just share the index.lua file and CFW users can use the CIA version of LPP to ply it, anyway.

I think people stopped caring a bit about homebrew games after SmileBASIC was released.

But how I can do it? This is the problem :(
What I need to insert? banner.bin and icon.bin? and what more? :(
 

Site & Scene News

Popular threads in this forum