Confess a secret

D

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I PIRATED A VIDEO GAME OR 10,000!

Please forgive me, booohooooo...

Well yeah.
 

WildWon

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You want anther one? You got it!

Back in highschool (over 10 years ago *gasp*) i learned Pascal. When i'd be home at night, i'd work with the language in odd ways. I wouldn't so much program anything special... but i WOULD make ascii drawings of random cartoon characters which i'd then compile into an exe. I think i still have a 3.5" floppy floating around somewhere with 5 exe's on it. the 4 main South Park kids separately large, and one of all 4 (smaller).

I'd also programed a small fighting game back in the day. You'd create your fighter with different ascii characters, pick a weapon, then rely on the speed of an arrow above your opponent to see how much damage you inflict.

...i think thats still in my desk somewhere... yes, on a 3.5" as well.
 

BakuFunn

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I think the high school musical movies are not so bad
tongue.gif

and id say another one if the ppl at my school dont browse this forum
 

Akoji

+5 internets to psyfira for avatar.
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Recently I always listen to Paramore. And im a big Heavy Metal fan.
I already rented the Spice Girl game on PSX... by error, but still im ashamed
frown.gif

Never finshed another Final Fantasy than VII.
Rosalia is hotter than Peach.
 
S

ScuberSteve

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thebobevil said:
TRoGDoR87 said:
I know the lyrics to all the songs in Sweeney Todd

Yes, but did you learn them from the recent movie, or the original stage musical, like I did
wink.gif


I love musicals ... especially G & S
smile.gif
Speaking of musicals, I love "We Will Rock You" and "Avenue Q".
 

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  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=zT-Cy-hap_Q