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ColEm is a ColecoVision emulator.
The latest version, published on June 24 2020, adds configurable global palette (via ColEm.pal file), support for more Adam-specific keys, and fixes state saving, loading, and rewind for Adam software.
Starting with version 5.0, ColEm has complete Coleco Adam emulation, with keyboard, disk, and tape drives. Both .DSK and .DDP file types are now supported.
There are multiple new menu and command line options for working with disks and tapes.
Recent ColEm releases also added support for 2kB SRAM found in the Lord Of The Dungeon game, Super Game Module (SGM) emulation, AY8910 PSG, 24c08 and 24c256 EEPROM emulation, and other modern features important to the homebrew community.
ColEm supports both standard and SuperAction controllers, including the spinners (controlled with mouse movement).I have also started adding Coleco Adam emulation but it is not finished yet.
ColEm v5.1 Changelog:
Added Coleco Adam state saving, loading, and rewinding.
Added support for more Coleco Adam keys (see documentation).
Disabled loading disks or tapes with no Adam firmware ROMs.
Added support for default palette file named ColEm.pal.
Now able to supply .PAL filename to -palette parameter.
Changing palette in Windows no longer resets emulation.





