This is a problem I’ve had ever since I started using Cemu. With mods in graphics pack form and mods where I switched the game files. Anytime I try to use a mod, I start up the game, and Cemu crashes while pre compiling shaders for any game. Interestingly, it always crashes at the exact same shader number. But if I start a new shader cache with the mod enabled, Cemu crashes while booting