Can't launch Nintendont through Cfg USB

Discussion in 'Wii - Backup Loaders' started by Isle41, Dec 20, 2014.

  1. Isle41
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    Isle41 GBAtemp Regular

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    Nov 24, 2011
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    So, I can view the game, but when I click start it says launching game then goes to black/white code and ends with a dsi.

    Nintendont is stored in sd/apps/nintendont as well as usb/apps/nintendont

    Using cfgusb r78

    I can however run gamecube games perfectly when I run Nintendont alone through the homebrew channel.

    Wii games also work perfectly through cfgusb.

    And cfgusb default gamecube is set to nintendont.

    So, what gives?

    Edit: fixed the problem by switching to wiiflow.
     
  2. AbdallahTerro

    AbdallahTerro da KiNG

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    Ideas factory :)
  3. Isle41
    OP

    Isle41 GBAtemp Regular

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    Nov 24, 2011
    Gambia, The
  4. nitraiolo

    nitraiolo Advanced Member

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    I had the same problem. I solved copying nincfg.bin on the root of the USB disk and using the Cfg USB Loader r78 compiled with the latest devkitppc (r27).