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Discussion in '3DS - Games & Content' started by XXLANCEXX, Feb 5, 2011.
damn that's quite a wait and thanks for the share now i so want to play has PTT hopefully the usa release will be there soon.
Not bad. Not bad at all. I missed out on the first and second BlazBlue so I'll definitely give this a buy.
Absolutely awesome,a must want!
Lol must want.
I loved the trailer. Won't be getting it though. I'm getting either SSF IV/DoA. More that one fighter is just derp.
Fap fap fap to the cat girl thing i want this game
first time i've heard of blazblue. probably get a PC version.
BlazBlue: Continuum Shift II Heats Up For PSP And 3DS (psp .....)
What's there to be excited about ?
80% of the trailer consists of full motion videos
And judging by the footage, it looks like it could run on a DS - just a few 2D sprites and that's all
Blazblue on the current DS would suffer greatly, either by speed, or poor resolution of sprites. I just played Blazblue for the first time last week, on my PSP Go with 6.20 TN C, and it's very impressive. If it releases for PSP, I'll probably go that route for obvious reasons, but I can't help and wonder how 3D will be implemented into this game. Highly recommended for fans of old-school fighters, wanting to see how great the genre can be in this current gen of gaming.
Aren't the terms "old-school fighters" and "current gen of gaming" a bit contradictory ?
2D sprite-based gaming won't benefit much of 3DS' hardware, except for slightly better resolution (still worse than PSP's). Of course, in the stereoscopic-3D-mode they can put characters slightly closer to the viewer and the backgrounds slightly deeper, but would it really make a difference ? SSF4 is the perfect mixture of cartoon-like graphics and 3D, and that's how this genre should look like in 2011.
Agree. It could easily run on the regular DS.
Seems to be one of those games that was in development for the DS, then they decided to carry their existing work over to the 3DS.
But the PSP got an improved Calamity Trigger (whose cool bonii went to the console version of Continuum Shift), why wouldn't it also get an improved Continuum Shift?
No. Not in the context of what I was saying. Believe it or not, it is possible for a current (or next) generation games to have old-school game mechanics, with updated graphics. I was simply implying that some people who grew up in the arcades playing Capcom and SNK fighters might be impressed with Blazblue, since it's very advanced from games during that era, yet based on the familiar structure of a 2-D fighter.