Homebrew Best 64 emu for wii

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mrmilkman

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Hi all, I'm just wondering what's the best Nintendo 64 Emulator for Wii at the moment? I heard that the 64 emu's made for Wii so far aren't running too well and that there were some 64 emu's made for GC that run fine on the Wii??? Is this so? And if so could someone explain to me about it all! Thanks
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To my knowledge...there is really one ONE N64 emulator being work on (by the same team work on the PS1 emulator). Is not perfect and I don't think they have release an official build in awhile. For the gamecube I remember one emulator that was mostly a copy/paste kind of thing from the emulator that game with one of the Zelda compilation games for the Gamecube...but that one uses official stolen code and I think it only ran a few games.

So...there is only ONE N64 emulator that is being work (to my knowledge, anyone can feel free to prove me wrong xP)
 
The N64 emulator is hardly worth even using imo.

Stick with N64 Virtual Console mods, and pray that they do release DK64 someday.
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thanks for the replies... I know nothing about the N64 virtual console (haven't used my wii for over a year, been living in a cave, but I'm finally coming into some free time...), is this an official release? I don't really want to pay for games that I already own again, are there N64VC mods for 64 roms?
 
They are official Nintendo VC releases, but I'm assuming that since you are on gbatemp you won't be buying them.

You can get the wads from the usual sources.

There are around 20 (I think) N64 VC releases. Paper Mario, Mario 64, etc.
 
Retrevii, just to tell you, getting DK64 into an inject is impossible. As of now at least, but I'm pretty sure you knew that, is Snowboard Kids injectable or no? I'm just curious
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(Doesn't read previous posts)
If it helps, Wii64 has showed some promising improvement. From a video posted my the team it shows most games running at full speed with minor graphical glitches. As for now, stick with another system for N64 emulation or stick to VC games.
 
cool ok thanks for the info, I'm looking forward to play Pilot Wings and Rogue Squadron again since my 64 controllers have died the grindy death that the analogue controllers did from back then....
 
Lordpoketehpenguin said:
Retrevii, just to tell you, getting DK64 into an inject is impossible. As of now at least, but I'm pretty sure you knew that, is Snowboard Kids injectable or no? I'm just curious
tongue.gif

Trust me I know. I'm dying to play DK64 again, I lost my power brick for my actual N64.

There is a compatibility list for injects that I checked out, and very very few games do work. DK64 not being one of them. I'm not sure about Snowboard Kids.

I don't see why Nintendo doesn't release more N64 VC games. I doubt it takes much programming effort and they already own the rights so ... free money.
 
Id stick with the computer for N64 emulation. Im wondering why this dosnt work though. Its odd how its easier to emulate PSX games than n64 games.
 
PSX was only a 32bit console while the N64 is a 64bit console, what why its harder to port but still the PSX emu is still buggy
 
the best pc 64 emus are either 1964 (needs a lot of fiddling for each game but has best compatibility) or project 64 (has trouble with some games like dk64)
 
it doesnt depend on your gfx card, you need a fast CPU
but n64 is baby stuff, even the lowest end CPU's should be able to run it
 
To answer someone's question a while back... the N64 is simply a more powerful game system and one that requires a lot of work to emulate properly. To give an idea, the N64 is clocked close to 3x higher than the PS1 (95mhz versus 33mhz). The N64 had better features for 3d hardware as well... things like true z-buffer and sub-pixel precision (the latter is why emulated PS1 games have polygons that jump all over where N64 doesn't).

The PS1 made up for a lot of it's slower processing ability by having to process things less. A lot of material on PS1 discs were uncompressed so could be run fairly fast, N64 games had much smaller cartridges to contend with so had to deal with a lot of compression which could eat up a good portion of the processor when running games.
 
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